Path: chuka.playstation.co.uk!news From: SCEE Developer Support Newsgroups: scee.yaroze.programming.libraries Subject: Re: pc-side server (was Re: pc file handling ioctl etc) Date: Mon, 21 Apr 1997 12:23:21 +0100 Organization: Sony Computer Entertainment Europe Lines: 23 Message-ID: <335B4E29.33@interactive.sony.com> References: <333877DF.2FEC@supersonic.win-uk.net> <333A40A0.2D25@interactive.sony.com> <333AEE3C.7169D3B1@pi.net> <33413D27.4F90@supersonic.win-uk.net> <3340D509.4571@interactive.sony.com> <334832f6.10619960@news.playstation.co.uk> <33572500.5C0F@it.net.au> <01bc4c2a$b51dd5a0$4c10e8c3@fred> NNTP-Posting-Host: 194.203.13.10 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Michael Enoch wrote: > > > You could do _so_ much with this server idea. Considering that all Net > > Yaroze members have modems and net connections there's no reason why we > > can't be playing multiplayer net games on our yarozes. That's the > > direction of my fiddling, anyway. :) > > > > doug > > > > Great idea, keep us posted. > > Mike. > I think the main reason this hasn't been looked at is due to the use of the serial connection making things slow; ie the sending of data packets between the Yarozes would be far too slow for playable games. Will think about it though. Lewis