Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scee.yaroze.programming.libraries Subject: Re: A critical question Date: Mon, 20 Oct 1997 10:43:33 GMT Organization: SN Systems Lines: 21 Message-ID: <344b34ab.1127351@news.playstation.co.uk> References: <344478C2.6263@dial.pipex.com> <344496f6.457037@news.playstation.co.uk> <3445B974.5717@dial.pipex.com> Reply-To: gil@snsys.com NNTP-Posting-Host: gil.snsys.com X-Newsreader: Forte Free Agent 1.11/32.235 Chris Chadwick wrote: >Hmmm. Im begining to get the message! :) Actually I've thought of a better one: "Do not underestimate the chaos of Net Yaroze." Relatively high interest in Net Yaroze stuff at Develop!97, by the way. (Insofar as most developers there were PC-targeting.) I saw more of that tunnel demo than was really necessary, and that rotating cube hosting a game of Breakout was inspiringly difficult to play. The highlight for me, however, was Sunday morning's sabotage of the sound system on the next stand, which had been annoying every other exhibitor with its monotonous rock guitar and puling Wolfenstein-MMX demo. Grrrrrr. And Toshinden 3 is rental-only. What a pity :) Perhaps they'll be beefing up and selling Net Yaroze games in the next few months. Or making a compilation disk to sell. - Gil