Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Ed Federmeyer Newsgroups: scee.yaroze.programming.libraries Subject: Re: Analog Controller Date: Tue, 28 Oct 1997 22:09:08 -0600 Organization: (no organization) Lines: 24 Message-ID: <3456B6E4.6F24@charlie.cns.iit.edu> References: <5thcj9$3qt2@chuka.playstation.co.uk> Reply-To: fedeedw@charlie.cns.iit.edu NNTP-Posting-Host: charlie.cns.iit.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-GZone (Win95; I) Colin_Hughes@Playstation.sony.com wrote: > > Analog controller returns... > > (Byte) > 0 -0 > 1 -ID code changes depending on mode > 2/3 - Buttons > 4/5/6/7 - 4 analog channels 0-255, with 128 centred Of the three markets (SCEI/Japan, SCEE/Europe, SCEA/US), which analog controllers support the "rumble-feedback" feature? (I know the US analog controllers sadly don't have it: Do the European versions have it, or only our lucky friends in Japan? If I were to buy an "import" rumble-analog-controller, does anyone know how to control the rumble part? Just out of curiosity, do any games released in the US support the rumble feature secretly? (ie, during the port they maybe just left the rumble support in?) Ed Federmeyer