Path: chuka.playstation.co.uk!news From: Phil Gooch Newsgroups: scee.yaroze.programming.sound Subject: Re: Standard_VAB_Names Date: Wed, 12 Aug 1998 13:58:23 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 15 Message-ID: <35D1916F.6CD8B38F@nospam.easynet.co.uk> References: <01bdbf8f$41340a40$7bbff7c2@manolo> <35C73464.8B687FA@ndirect.co.uk> <35C7378F.7FAA87E8@ndirect.co.uk> NNTP-Posting-Host: 193.131.140.246 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) > Just to add to what Alex wrote, when using STD0.VAB, drums have to be assigned to GM prog# 127, or the PSX won't play them properly. Any midi files downloaded from the Net that contain drum tracks *have* to have their drum tracks reassigned to GM #127. You'll need a midi sequencer to do this. Unmodified midi -> seq files with drum tracks tend to sound like a drunken brass band. Try it and you'll see what I mean! Phil