Path: chuka.playstation.co.uk!news From: "Levet Yoann" Newsgroups: scee.yaroze.programming.sound Subject: Please help me! Date: 6 Sep 1998 12:13:00 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 42 Message-ID: <01bdd991$3664c160$da46e8c3@custom-p200> NNTP-Posting-Host: pd06-218.par.compuserve.com X-Newsreader: Microsoft Internet News 4.70.1155 I have a problem: I want to send my SoundBanks into the PSX: -This program run with no bug: #include "Sound.h" //Sound subroutine #include "Address.h" //Definition of address static int gSoundBank, gSoundBank2; void InitSoundEffects(void) { gSoundBank = LoadSound(EFFECTSVH, EFFECTSVB); } -This program run with no bug: #include "Sound.h" //Sound subroutine #include "Address.h" //Definition of address static int gSoundBank, gSoundBank2; void InitSoundEffects(void) { gSoundBank2 = LoadSound(EFFECTS2VH, EFFECTS2VB); } -But this program made one assertion failed!!!: #include "Sound.h" //Sound subroutine #include "Address.h" //Definition of address static int gSoundBank, gSoundBank2; void InitSoundEffects(void) { gSoundBank = LoadSound(EFFECTSVH, EFFECTSVB); gSoundBank2 = LoadSound(EFFECTS2VH, EFFECTS2VB); //Error into this line!!!!!!!!!!! } Please help me, this is the last bug of my game!