Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Elliott Lee Newsgroups: scee.yaroze.programming.sound Subject: Re: A great idea for a utility Date: Mon, 07 Sep 1998 04:05:33 -0700 Organization: SCEA News Server Lines: 37 Message-ID: <35F3BDFD.EE62C921@shell.jps.net> References: <6srrru$7v93@scea> NNTP-Posting-Host: 209-239-203-11.oak.jps.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) The only drawback i can see is that don't you need an EMU-based wavetable card? Other than that, it might work out pretty good. - e? Ed Federmeyer wrote: > > Hey gang! I've got an idea for a Net Yaroze music utility, but I really, > really don't want to program it. Part laziness, and part because I don't > want to program Net Yaroze tools. > > BUT, if you want fame, fortune and eternal gratitude (ok, maybe not the > fortune part! :-) how about this: > > A program that takes a standard MIDI file (mysong.MID) and a "SoundFont" > file (mysounds.SBK or mysounds.SF2) and outputs a Yaroze SEQ file (with the > drum track automagically corrected: mysong.SEQ) and a VH/VB file > (mysounds.VH, mysounds.VB) with only the samples needed to play that song. > [Ideally, it can take several MIDI and "SoundFont" files so that the VH/VB > file created can be used with all the songs.] > > You can get info on the "SoundFont" file format from the Emu web site > http://www.emu.com and looking through the support section. It looks to me > like there is more than enough info inside a "SoundFont" format file to > create the VAB (VH/VB) files we need. > > This is a tool that I think everyone would use! Anyone else interested? > Comment here to hopefully drum up interest! > > Ed Federmeyer -- Mata ne, ... ... - e! ::' tenchi@shell.jps.net ':: (Protocol) :: ACiD -/- ACS -/- pHluid -/- Yaroze :: (Tenchikun) ::. http://www.jps.net/tenchi .:: ''' '''