Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Elliott Lee Newsgroups: scee.yaroze.programming.sound Subject: Re: A great idea for a utility Date: Mon, 14 Sep 1998 12:40:54 -0700 Organization: Bwahaha Lines: 26 Message-ID: <35FD7146.66EC9212@shell.jps.net> References: <6srrru$7v93@scea> <35F3BDFD.EE62C921@shell.jps.net> <6te6gt$abv2@scea> Reply-To: tenchi@shell.jps.net NNTP-Posting-Host: dhcp-m-62-237.cisco.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (Win95; U) Ed Federmeyer wrote: > Elliott Lee wrote in message <35F3BDFD.EE62C921@shell.jps.net>... > >The only drawback i can see is that don't you need an EMU-based > >wavetable card? Other than that, it might work out pretty good. > >- e? [...] > sound card uses as much of that info as possible. The more info > that gets used (like with newer and better technologies), the more > faithfully the sound is produced, but that doesn't stop older cards > and technologies from getting as reasonably close as they can. > > I'd bet the PlayStation could do a pretty good job, even compared > to run-of-the mill PC sound cards. > > And it would sound a *heck* of alot better then using the ST0 VAG > file from the Yaroze boot CD! [...] That's why I use MOD/S3M files for sound now. (Shameless plug.) -- Mata ne, ... ... - e! ::' tenchi@shell.jps.net ':: (Protocol) :: ACiD -/- ACS -/- pHluid -/- Yaroze -/- Nemesis :: (Tenchikun) ::. http://www.jps.net/tenchi .:: ''' '''