Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Elliott Lee Newsgroups: scee.yaroze.programming.sound Subject: Re: VAG-Plugin for CoolEdit Date: Tue, 06 Oct 1998 22:26:25 -0700 Organization: SCEA News Server Lines: 26 Message-ID: <361AFB81.8BB58BE7@shell.jps.net> References: <6vee4f$rda7@chuka.playstation.co.uk> NNTP-Posting-Host: svalliap-isdn2.cisco.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) That would be awesome, but I was under the impression that rev. engr. was a violation of the Yaroze contract. I'd love to get the specs and sanctioned approval for this stuff, too. ^_^ - e! David Mittag wrote: > > Hi, > > does anyone know how the ADPCM-Compression of the VAG-Files work. I'm > programming a plugin for CoolEdit,from which you can load and save VAG-Files > directly under CoolEdit. But I haven't found any information about the > compression. I have tried to decode them with the IMA-ADPCM compression and > the Microsoft version, but I only got some noise and not the original sound. > > _________________________________________ > David Mittag > E-Mail-Address: dmittag@donau.de -- Mata ne, ... ... - e! ::' tenchi@shell.jps.net ':: (Protocol) :: ACiD -/- ACS -/- pHluid -/- Yaroze :: (Tenchikun) ::. http://www.jps.net/tenchi .:: ''' '''