Path: chuka.playstation.co.uk!news From: James Russell Newsgroups: scee.yaroze.programming.sound Subject: Re: VAG-Plugin for CoolEdit Date: Wed, 07 Oct 1998 10:57:15 +0100 Organization: Sony Computer Entertainment Europe Lines: 21 Message-ID: <361B3AFB.346E984B@scee.sony.co.uk> References: <6vee4f$rda7@chuka.playstation.co.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5b2 [en] (Win95; I) X-Accept-Language: en David Mittag wrote: > > does anyone know how the ADPCM-Compression of the VAG-Files work. I'm > programming a plugin for CoolEdit,from which you can load and save VAG-Files > directly under CoolEdit. But I haven't found any information about the > compression. I have tried to decode them with the IMA-ADPCM compression and > the Microsoft version, but I only got some noise and not the original sound. The ADPCM compression used is proprietry to Sony, and we cannot divulge how it works. However, there is a new VAGedit tool that has just been completed and is undergoing beta-testing. We'll make that available when it's ready. Cheers, James -- == James_Russell@scee.sony.co.uk +44 (171) 447-1626 == Developer Support Engineer - Sony Computer Entertainment Europe At the border: "What's in the trunk?" "Oh, nobody!"