Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Elliott Lee Newsgroups: scee.yaroze.programming.sound Subject: MOD player: DMS v1.1.1 Quick Update Date: Wed, 02 Dec 1998 15:46:32 -0800 Organization: . Lines: 24 Message-ID: <3665D158.C5F22F77@shell.jps.net> Reply-To: tenchi@shell.jps.net NNTP-Posting-Host: dhcp-m-62-237.cisco.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (Win95; U) Hiya, I've been really unproductive the past few months but did manage to do a quick update on the DMS MOD player stuff I wrote back in September or so. You can download it at: http://www.jps.net/tenchi/etc/dms_111.zip The only real fix is that the pitch sliding commands (Exx and Fxx) are now active. The sliding isn't perfect because of timing issues, but I think the pitch is pretty close. (Previous version v1.1.0 didn't have Exx and Fxx.) For those curious about the internals: the old representation used integers (0..127) to represent the note values (e.g. 48=Middle C). The code was slightly modified to use fixed-point vectors so that note values were left-shifted 16-bits. That should provide the ability to add in detuning, pitch portamento (Gxx), and vibrato (Hxx) in the near future. Until later, - e! tenchi@shell.jps.net SCEA