Path: chuka.playstation.co.uk!news From: "Michael Enoch" <100413.2514@compuserve.com> Newsgroups: scee.yaroze.programming.sound Subject: Re: Attribute Definition Files Date: 16 Apr 1997 00:38:05 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 22 Message-ID: <01bc49fe$fd3d38e0$LocalHost@fred> References: <01bc2846$fa391d00$c793989e@fourny.demon.co.uk> <01bc2a5f$db0c3000$c793989e@fourny.demon.co.uk> NNTP-Posting-Host: ld51-019.lon.compuserve.com X-Newsreader: Microsoft Internet News 4.70.1155 > Also I have another question. How do you make VAB files using lots of VAGs > when you have to list all the VAGs on the command line of mkvab? You soon > run out of command line space (about 120 characters, isnt it?) especially > since you have to include the .vag suffix. Is it possible to list the vag > files in another text file or even the attribute definition file?? > > Graeme I haven't really done any sound stuff yet but maybe you can use an .ARG file with that sound utility, a bit like with one of the graphics utilities. There is a good chance I'm wrong as I haven't tried it or anything but it's a suggestion anyway.(I haven't even used an ARG file with the graphics utility yet......:) Good Luck, and I hope you don't go crazy talking to yourself, Mike. P.S. The ARG file stuff is in the user guide I think. It may be worth a look if no-one else answers.