Path: chuka.playstation.co.uk!news From: Andy Winton Newsgroups: scee.yaroze.programming.sound Subject: Re: Sound stuff Date: Thu, 13 Nov 1997 09:39:04 +0000 Organization: Spider Software Limited Lines: 59 Message-ID: <346ACAB8.1F82@spider.com> References: <34699ECE.3A66@spider.com> <64d0k9$4vi166@chuka.playstation.co.uk> NNTP-Posting-Host: tasha.spider.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (X11; I; SunOS 5.5 sun4m) Graeme Evans wrote: > > > I made a wav file (524K) car.wav > > I then converted this to a vag file > > (149K) car.vag. > > > > When I tried to make this into vab file by > > > > mkvab -r std0.vh -o car.vb car.vag > > > > The resulting car.vb file was 39K. > > > > What am I doing wrong? > > Andy. > > Trying to be helpful here out of memory > mkvab has two modes, > first of all do > > mkvab -r std0.vh -o > > then edit the attribute file (see loads of articles in this newsgroup about > this, also read the manual for explanation, then give up and just try stuff > for fun) > > then do > > mkvab -f -o > Thanks, I think I'm getting somewhere now. I got the 'snddemo' and 'vabtools' from the american mirror - http://www.netyaroze-europe.com/yaroze_scea/files.html With this I managed to get some of my samples to play on the playstation by using wav2vag and looking at the snddemo script. However, if you use the PC 'recorder' and sample at 44KHz all you get is clicking. I had to sample at 22KHz mono-16 to get something useful. The vab 'piano' in the vabtools is pretty good, it lets you listen to the vabs on the PC soundcard. > That should give you a vab file you can split, of the proper size. Ouch > those manuals. CAn you write midi music then? I need a musician.... Sadly no, I'm just doing this for 'fun'. I do appreiciate your reply, cheers andy -- Andy Winton