Path: chuka.playstation.co.uk!news From: Luca Cappellini Newsgroups: scee.yaroze.programming.sound Subject: Beginner Sound Question.. Date: Tue, 03 Feb 1998 22:17:32 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 42 Message-ID: <34D7896B.A4740D51@infores.com> NNTP-Posting-Host: ppp1-49.planet.it Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Hi, I'm just fallen in sound stuff please please help !! I understood that if i want to play simple fx sound i need to use only VB and VH data without the use of SEQ file, is that true or i must use a SEQ file in any case ? If i am right, why this simple prog crash in the SsVabTransfert func ???? #include #define vb 0x801B5000 #define vh 0x801B0000 main() { short vbret,vnum; vbret = SsVabTransfer((unsigned char *) vh,(unsigned char *) vb,-1,1); printf("VB val = %d\n",vbret); vnum = SsUtKeyOn(vbret, 0, 0, 48, 0, 127, 127); SsVabClose(vbret); return 0; } I am wrong or i should hear something or at least the prog should not crash !!! Please help me i m getting MAD !!! Thanks in advace Luca