#ifndef __MAIN_H__ #define __MAIN_H__ // Librairies #include #include "control.h" #include "animotion.h" // Definition des types #define RICK_STANDING 1 #define RICK_WIND 2 #define MAI_STANDING 1 #define JOE_STANDING 1 #define RICK_TIM_ADDR (0x801A0000) #define RICK_AMB_ADDR (0x801DF4C0) #define MAI_TIM_ADDR (0x801B6040) #define MAI_AMB_ADDR (0x801DF552) #define JOE_TIM_ADDR (0x801CF480) #define JOE_AMB_ADDR (0x801DF5CC) // Constantes pour la definition du mode graphique //#define PAL #ifndef PAL #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 240 #define MODE_VIDEO MODE_NTSC #else #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 256 #define MODE_VIDEO MODE_PAL #endif // Constantes pour les tables de tracˇ #define OT_LENGTH (14) #define PACKETMAX 240000 extern int GsActiveBuffer; extern GsOT OrderingTable[2]; extern GsOT_TAG zSortTable[2][1<