Products
My current achievements using the Net Yaroze programming kit:
fMSX for Playstation
fMSX is a portable MSX emulator, originally writting by Marat Fayzullin,
for unix systems using X windows. Ports to other systems have been made,
and I decided in a flash of nostalgica to port the fun of my Sony
HitBit to the Sony Playstation.
I based my version on the sourcecode for fMSX for Linux, and started
porting rewriting the Xwin framebuffer display to the 15 bit Playstation
display system. This version is a 3 day quick hack, using the CPU to
do -all- of the emulation, capable to do this. There is just a simple
LoadImage() call to copy the CPU generated frame buffer to the display.
My next version will make full use of the GPU to generate the display,
and will have a MSXSound driver for the sound.
Why emulate an acient machine on a 3d console !?
The answer is simple:
Nostalgica
Testing the power of the R3000 CPU
Learning how to do sprites, and tricks with sprites on the Playstation.
How can I learn 3D if I do not even know how to do 2D on this machine ?
Learning how the playstations sound system works by emulating the MSX
soundchip.
Some friends did not believe I could do it :)
Dont worry, I'll be doing some fancy 3D program soon.