GsSetDrawBuffClip

Sets the clipping area for drawing

void GsSetDrawBuffClip (
        void
)

Arguments

None.

Return Value

None.

Explanation

The clipping area used in drawing is updated with the value that was set using GsSetClip2D().
The clipping value is relative within the double buffers. In other words, the clipping position does not change when the double buffers are swapped.

Notes

This function does not execute correctly if it is called when GPU drawing is in progress. ResetGraph(1) should be used to terminate any current drawing process or DrawSync(0) should be used to wait until drawing is completed before this function is called.

See Also

GsSetClip2D(), GsSetClip()