void GsSetFlatLight (
u_short id,
GsF_LIGHT *lt
)
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Arguments
id |
Light source number (0,1,2) |
lt |
Pointer to light source information |
Return Value
None.
Explanation
The parallel light source specified by id is set according to the
GsF_LIGHT information pointed
to by lt. Up to three separate light sources can be set (id
= 0, 1, 2).
Notes
When the contents of the GsF_LIGHT
structure are overwritten, the new values will not be reflected in the
light source until GsSetFlatLight() is called.
See Also
GsF_LIGHT, GsSetAmbient()
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