SsUtSetReverbTypeSets the reverberation type | |||||||||||||||||||||||||||||||||||||||||||||||
Arguments
* Delay time and feedback amount can also be set Return ValueType is returned if the reverberation type was successfully set, otherwise -1 is returned.ExplanationThe reverberation type specified by type is set.When the reverberation type is set, the reverberation depth is automatically set to 0. When data is left in the reverberation work area, noise will appear when the reverberation depth is set. The following procedure can be used to circumvent this problem: SsUtSetReverbType(SS_REV...);
Number and type are as shown in the table above. See AlsoSsUtGetReverbType(), SsUtSetReverbDepth(), SsUtSetReverbFeedback(), SsUtSetReverbDelay() |