FntLoadLoads the system font patterns into the frame buffer | |||
Arguments
Return ValueNone.ExplanationThe system font patterns used for debugging are loaded into the frame buffer beginning at the coordinate specified by (tx,ty).All print streams are initialized. The system font patterns are 4-bit textures and require an area of size 256x128. NotesFntLoad() must always be executed before FntOpen() and FntFlush().The font area must not overlap with the frame buffer area used by the application. |