GsSetLsMatrix

Sets the local screen matrix

void GsSetLsMatrix (
        MATRIX *mp
)

Arguments

mp Pointer to a local screen matrix

Return Value

None.

Explanation

The local screen matrix pointed to by mp is set as the local screen matrix in GTE.
This matrix in the GTE needs to be set prior to performing perspective transformation using a function such as GsSortObject4().

See Also

GsSortObject4(), GsGetLs(), MATRIX