My current project is a 2D game called Super Max. It will probably take a while until it's finished but it has a story and cool grapfics so I take my time to do it right.
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Super Max is about a brave, young boy. One night he sees something
strange outside and he follows it to check it out. What he sees is a shaddow. he follows
it into a cave and suddenly he falls down and he's falling very, very deep...... Some hours later, Max wakes up and realise that he's in a completely different world. He's in HELL. How will Max come out and will he ever come out?? Find it out in this game. (if I ever finish it) |
Super Max Enemies.
Super Max has a lot of different enemies. In the beginning of the game the enemies are rather stupid and react slow. But when you go further the learn how the act when you are close. The watched you close when defeading others and know how you play so wath out.
There're different types of enemies: enemies on the ground, in the air, under the ground, in the water and many other places you couldn't even think of. The most difficult thing on making the characters and expecially the enemies, is animating them. If someone can tell me more about that and how to do it on Net Yaroze, may always mail me.
Super Max Himself. I've not painted him so far but he has to look cool, move fast and has a really cool gun which can be upgraded during the game which will lead to faster and bigger enemies. |
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Special Effects The game also contains some interesting special effects like explosions. Watch the animated GIF and you'll see. Ifyou ask me I think that explosion is rather good. |