/* * SPRITE.H ƒwƒbƒ_ * * (C)1997 TPM.CO SOFT WORKS */ #define setRGB(p,rr,gg,bb) (p)->r=rr, (p)->g=gg, (p)->b=bb #define setXY(p,xx,yy) (p)->x=xx, (p)->y=yy #define setROTATE(p,rt) (p)->attribute=(p)->attribute & (~(1<<27)),(p)->rotate=rt