flipping.hz flipping.hyTEXTCWIEQzr// Handles cards being flipped from one location to another #include "card.h" void FlipCard(short x0, short y0, short x1, short y1, card cin, card *cout, u_char type); /* Flip card from position x0,y0 to position x1,y1 (co-ords specify top left corner of * card). Card to be flipped is given by cin and location of where it should end up is * given by the card pointer cout. * type:- 0 - Flip from back face to front * 1 - Flip from front to front */ void FlipCard2(short x0, short y0, short x1, short y1, card *cin, card *cout, u_char type); /* As above but card to flipped is specified as a pointer and when the flip occurs the * card is removed from there. */ u_char Flipping(void); // Returns 1 if there are cards being flipped, otherwise 0. void FlipCards(GsOT *OT); // Move and plot any cards that are currently being flipped.ZZR ! (! flipping.ht Release NotestionerTEXTCWIEzQ  !)@ !Pd@&P(J-K \ \ @@ P @H !@@H !@(H MonacohVhVVQQZZRNX2RMPSRMWBB*LR