PREVIOUS WORK
The first game we did on
the CD-i platforma collection of 10 simple games ;shoot-em-up, puzzle, drawing, pac man clone, scrambleclone and a small adventure game.made 4 years ago with a group of 5 people. Sold approx. 35.000 in Europe |
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The second one; this time
there were 5 games on the disc. But they were a lot better and looked very nice. There was another scramble clone featuring a fly; a puzzle game on a pizza; more drawing fun;a mortal pong game and a top view action, adventure game starring a penguin. Sold about 13.000 in Europe and was made with about 7 people in 8 months time. |
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A nice 35 level platform
game which featured a lot of seret levels; very fun to make because of it's simplicity in design. Was made with 4 people in about 6 months and sold around 17.000 pieces in Europe |
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The first game we
published ourselves 2 years ago; the most fun game i made so far, with over 16 huge side scrolling levels and zillions of secrets; should be considered the Mario of Cd-i but because of poor marketing sold only 5000 pieces in Holland and UK; made in 4 months with 3 people Game won bronze award at ICDIA festival inUSA in 1996 |
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The second game we
published ourselves; Cd-i was already dying out; but nevertheless we took a bet and wrote this fast shoot em up with 99 levels in 3 months time; is probably the fastest game on CD-i ever. Too bad it sold only 3500 pieces. Won a silver award at ICDIA in 1997 ...Hurray...
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This game sold less than
a 1000 but was a lot of fun too make; it was a cross between tetris and Arkanoid and had 120 levels; 2 player battles and special moves; The idea was great but...well... Also won an award...bronze I think (we were probably the only entries)
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There are a few things to be learned from this