/* * "ESCATTRI.C" * * Part of The Escotia Playstation Library * * Functions to make programming a chore not a pleasure * * Author: ScoTT Campbell * Date: 11/9/98 * */ #include "..\headers\escattri.h" unsigned long int CreateAttribute(unsigned long int transparencyType, unsigned long int transparencySwitch, unsigned long int displaySwitch) { return (((unsigned long int) 0) | transparencyType | transparencySwitch | displaySwitch); } unsigned long int CreateSpriteAttribute(unsigned long int brightnessSwitch, unsigned long int rotationSwitch, unsigned long int transparencyType, unsigned long int transparencySwitch, unsigned long int displaySwitch) { return (((unsigned long int) 0) | brightnessSwitch | rotationSwitch | transparencyType | transparencySwitch | displaySwitch); }