/* * "ESCPSLIB.C" * * Escotia Playstaion Library Code * * Author: ScoTT Campbell * Date: 30/8/98 * * Last Modified: 21/12/98 */ #ifndef __ESCOTIAPSLIBDEFN #define __ESCOTIAPSLIBDEFN #include "escpslib.h" /* These files contain functions that will generally be used in all programs */ #include "source\escreen.c" // Functions for setting up and maintaining the display #include "source\pad.c" // Functions for dealing with controllers #include "source\escot.c" // Functions for dealing with ordering tables #include "source\escattri.c" // Functions for creating attribute values for all types /* Comment out the following C files to match the headers in escpslib.h */ //#include "source\escpixel.c" // Functions for dealing with new type EsPIXEL - single pixel //#include "source\escline.c" // Functions for dealing with GsLINE - straight line //#include "source\escgline.c" // Functions for dealing with GsGLINE - gradation straight line //#include "source\escboxo.c" // Functions for dealing with new type EsBOXO - outline rectangle //#include "source\escboxf.c" // Functions for dealing with GsBOXF - filled rectangle //#include "source\escgboxo.c" // Functions for dealing with new type EsGBOXO - outline gradation rectangle //#include "source\escgboxf.c" // Functions for dealing with new type EsGBOXF - filled gradation rectangle #include "source\escsprit.c" // Functions for dealing with GsSPRITE - sprite //#include "source\escsound.c" // Functions for dealing with VAB files //#include "source\escmenu.c" // Functions for creating menus //#include "source\esclight.c" // Functions for dynamic lighting of TMD's #endif