/***************************************************************** * * Copyright (c) 1996 Sony Computer Entertainment Inc. * All Rights Reserved. * * Ver 1.00 * *****************************************************************/ #ifndef _CTYPE_H #define _CTYPE_H #define _U 0x01 /* upper case letter */ #define _L 0x02 /* lower case letter */ #define _N 0x04 /* digit */ #define _S 0x08 /* space, tab, newline, vertical tab, formfeed, or carriage return */ #define _P 0x10 /* punctuation character */ #define _C 0x20 /* control character or delete */ #define _X 0x40 /* hexadecimal digit [0-9a-fA-F]*/ #define _B 0x80 /* blank (space) */ extern char _ctype_[]; #if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) extern "C" { #endif extern char toupper(char); extern char tolower(char); #if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) } #endif #define isalpha(c) ((_ctype_+1)[(unsigned char)(c)]&(_U|_L)) #define isupper(c) ((_ctype_+1)[(unsigned char)(c)]&_U) #define islower(c) ((_ctype_+1)[(unsigned char)(c)]&_L) #define isdigit(c) ((_ctype_+1)[(unsigned char)(c)]&_N) #define isxdigit(c) ((_ctype_+1)[(unsigned char)(c)]&(_X|_N)) #define isspace(c) ((_ctype_+1)[(unsigned char)(c)]&_S) #define ispunct(c) ((_ctype_+1)[(unsigned char)(c)]&_P) #define isalnum(c) ((_ctype_+1)[(unsigned char)(c)]&(_U|_L|_N)) #define isprint(c) ((_ctype_+1)[(unsigned char)(c)]&(_P|_U|_L|_N|_B)) #define isgraph(c) ((_ctype_+1)[(unsigned char)(c)]&(_P|_U|_L|_N)) #define iscntrl(c) ((_ctype_+1)[(unsigned char)(c)]&_C) #define isascii(c) ((unsigned)(c)<=0x7f) #define toascii(c) ((unsigned char)(c)&0x7f) #define _toupper(c) ((unsigned char)(c)-'a'+'A') #define _tolower(c) ((unsigned char)(c)-'A'+'a') #endif _CTYPE_H