For about 18 months solid, my flatmates and I played an Amiga game called "Dune 3". It was just about as good a game as one could get, sure it had crap graphics, but this 6-player game caused more noise, failed exams and late nights than any other game. Unfortunatly in January this year (1995), I had to sell my A4000 for financial reasons, leaving a severe Dune drought.
Come early Febuary, being able to take no more, I set to work, and now, half way through March, all is well. PUNE has arrived!!
I would like to credit the authors of Dune 3 (2 German guys I think), but I don't have the Dune readme. Either way, they did a great job on Dune, and I hope PUNE does it justice. An enchanced Amiga version surfaced late last year, "Viper AGA", but just didn't have the same pure addictivness, and completly missed the perfection in simplicity factor that Dune 3 had captured, with points for holes etc. These I include as options (mainly for a single player to practice alone).
When the title screen appears, choose how many players there will be, what colors, and what worms they will use.
The options menu contains the .... ermmmm... options that you can have (optionally) If you want to be a smart-assed worm and win, simply by going through a million holes, you can select the '1 point for holes' option.
... which is very dull!
We would prefer you played it without points for holes (and we think you'll agree it requires no skill)
You can also adjust the speed of the worms, the hole sizes and the spacing in their trails. This, of course, adds infinite flexibility to the game, and will keep you playing for decades.
probably.
[PSX note. No options]
After selecting how many players etc, select 'GO WORMS!' ,and let the battle commence.
The aim is simply to out last the other players, either by sectioning off your own area (sealing any holes to prevent 'rectal invasions' - see glossary of Pune terms), or by initiating a seek to kill manouvere on an opponent.
For every player that crashes, a point is awarded to every player still active (i.e. not crashed) in a round. Rounds continue until only one player remains. Thus in a 6 player game, the winner of a round will have earned 5 points. The next round will start (with all players active) and this cycle continues until a player reached the winning score. The winning score is dependant on the number of players, and is determined as follows:
Winning Score = 10 * (Number of Players - 1)
So, in a 4 player game, the winner is the first to reach 30 points.
This section lists frequenly used phrases in a typical PUNE sesion.
A player who had sealed him/herself a nice, large secure area might be most upset to find an opponent has succeeded in finding a route into his/her safe haven. This term could well be expressed at this point, intermingled with obscenities of your choice.
A crash in a seemingly easy situation might warrant this opinion
A seemingly dead player who pulls off an 'illegal manouvere' is one who should be dead, but has somehow tricked nature and ..ermm... not died, usually at the expence of an opposing player
General term, normally involving embarassing crashes.
[PSX Note. No enhancements. Except 'music']
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PLEASE PASS THIS UNREGISTERED VERSION ONTO YOUR FRIENDS!!!!!
Credits:
PUNEYAROZE logo model | Matt Trueblood (email ProSTYLY@aol.com) |
Main game code | Graeme Evans |
Dude who lent Graeme his source code then emigrated | Nick Duddy |
Main game graphics | Nick Duddy |
Rendered 'Pune' logo | Dave Bryson |
Miscelaneous Nothing | Adam Richardson |
Boggle-eye change + nose, ears to worms | Nick Duddy |
Sound FX | Nick, Dave (1/3 of the scream), John Irwin, Allan Petrie. |
No Music | Adam Richardson |
Official Game Fanzine | Vomit Grrl (email vomit@fourny.demon.co.uk for info) |
Thanks to Adam Richardson for making zero contribution, but insisting on more credits than anyone else......
You can mail us to talk about pune on the special special pune hotline
pune@fourny.demon.co.uk
Or alternatively mail us the authors direct
Nick | nickd@wr.com.au |
Adam | adam@fourny.demon.co.uk (but he knows nuthin about nuthin) |
Graeme | strawberry.milkshake.kid@fourny.demon.co.uk |
Nick Duddy (nickd@wr.com.au).
09/06/1995
Download Pune for Yaroze SUPER ENHANCED VERSION (NTSC only since hires for PAL is broken - get your SCART lead out)