// small TIM files #define FIRE_TEXTURE_ADDRESS 0x80090000 #define ASCII_TEXTURE_ADDRESS 0x80091000 #define MASCOTS_TEXTURE_ADDRESS 0x80093000 #define WAVE_TEXTURE_ADDRESS 0x800a0000 #define GREEN_CIRCLE_TEXTURE_ADDRESS 0x800a3000 #define STARS_TEXTURE_ADDRESS 0x800a4000 #define PURPLE_NOISE_TEXTURE_ADDRESS 0x800ad000 #define ORANGE_TILE_TEXTURE_ADDRESS 0x800ae000 #define MULTIPLE_TEXTURE_ADDRESS 0x800af000 // small TMD files #define CUBE_MODEL_ADDRESS 0x80092000 // LARGE sound files #define VH0_ADDRESS 0x800b4000 #define VB0_ADDRESS 0x800b6000 // LARGE TIM file: OK to overwrite (only used when program exiting) #define SCREEN_SAVE_ADDRESS 0x80090000