/******************************************************* * Copyright (C) 1997 by Sony Computer Entertainment * * All Rights Reserved * * Stuart Ashley 8th May '97 * *******************************************************/ /************************** *** example of morphing *** **************************/ Controls -------- Quit - Select + Start Aim --- To illustrate run time manipulation of TMDs. Overview Of Construction ------------------------ A TMD is initially created using one of the predefined meshes. From this the vertices are altered to another mesh. In order to keep down calculation time down a TMD is created with multiple polygons, rather than a number of single poly TMDs being used.