#ifndef PAD_H #define PAD_H #define PAD1_UP (1 << 12) #define PAD1_DOWN (1 << 14) #define PAD1_LEFT (1 << 15) #define PAD1_RIGHT (1 << 13) #define PAD1_TRIANGLE (1 << 4) #define PAD1_CROSS (1 << 6) #define PAD1_SQUARE (1 << 7) #define PAD1_CIRCLE (1 << 5) #define PAD1_L1 (1 << 2) #define PAD1_L2 (1 << 0) #define PAD1_R1 (1 << 3) #define PAD1_R2 (1 << 1) #define PAD1_SELECT (1 << 8) #define PAD1_START (1 << 11) #define PAD2_UP (1 << 12 + 16) #define PAD2_DOWN (1 << 14 + 16) #define PAD2_LEFT (1 << 15 + 16) #define PAD2_RIGHT (1 << 13 + 16) #define PAD2_TRIANGLE (1 << 4 + 16) #define PAD2_CROSS (1 << 6 + 16) #define PAD2_SQUARE (1 << 7 + 16) #define PAD2_CIRCLE (1 << 5 + 16) #define PAD2_L1 (1 << 2 + 16) #define PAD2_L2 (1 << 0 + 16) #define PAD2_R1 (1 << 3 + 16) #define PAD2_R2 (1 << 1 + 16) #define PAD2_SELECT (1 << 8 + 16) #define PAD2_START (1 << 11 + 16) #endif