DOCUMENTS

Here you will find various articles and documents relevant to games development, most of which are written by me.


ARTICLES

Title: Getting a job in the games industry
Author: Harvey Cotton

Description:
I am still in the process of writing this :) This article is aimed more at games programming than say, a games artist, but hopefully you will find it interesting whatever area you wish to persue. In this article I will talk about skills that you need, how you get interviews, kinds of questions you get asked, how to succeed, etc.


PROGAMMING
Title: Fixed Point Tutorial
Author: Harvey Cotton

Description:
A short tutorial explaining how to replace floating point numbers with longs. Make floating point games run two to three times faster! I can (almost) guarentee you will understand fixed point arithmetic after reading this.
Title: Optimization Techniques
Author: Harvey Cotton

Description:
This is a brief document containing information about how to make you Yaroze programs run more efficiently. Some of the information listed here may be applied to other formats, whilst other information is PSX specific.