DOCUMENTS
|
Here you will find various articles and documents relevant to games development, most of which are written by me. |
ARTICLES
|
Title: Getting
a job in the games industry |
PROGAMMING
|
Title: Fixed
Point Tutorial Author: Harvey Cotton Description: A short tutorial explaining how to replace floating point numbers with longs. Make floating point games run two to three times faster! I can (almost) guarentee you will understand fixed point arithmetic after reading this. |
Title: Optimization
Techniques Author: Harvey Cotton Description: This is a brief document containing information about how to make you Yaroze programs run more efficiently. Some of the information listed here may be applied to other formats, whilst other information is PSX specific. |