#define MODEL_TMD 0x80090000 #define BUBBLE_TIM 0x80096024 #define CAMOF_TIM 0x80096244 #define CHEQ_TIM 0x80096464 #define HEAD_TIM 0x80096684 #define STRIPES_TIM 0x8009934C #define TOP_TIM 0x8009956C #define SHORT_TOD 0x8009A934 #define FREE_MEM 0x800CD768 void LoadTextures(); int LoadTexture(long addr);