#define DWARF_TMD 0x80090000 #define FLOOR_TMD 0x8009564C #define HEAD_TIM 0x800957E4 #define HAND_TIM 0x8009B1E8 #define JUMP_TOD 0x8009BDCC #define FREE_MEM 0x800A5B50 void LoadTextures(); int LoadTexture(long addr);