3D Exporter - MAX2RSD V1.0Beta 3D Studio MAX 3.x Exporter Plug-In  2001 F Javier Ventoso Reigosa Freeware – Only for Net Yaroze Members http://www.netyaroze-europe.com/~javier Notes: • Supported Materials: Standar or Multi-SubObject (set texture in Diffuse). • This Beta version doesn’t export vertices colours, only Diffuse Textures. • Material ID (see screenshot 1) will be the index to texture files in .MAT file, if you want to set differents textures to polygons groups then assign a Material ID to each polygon group (from 1 to number_of_textures). • If you select more than one object to export, then each object will be exported in a new RSD file (and .MAT, .PLY, .GRP). The files names will be: name_of_file+object_number.RSD… A project file (name_of_file.PRJ) is created when you export more than one object. • Exporter write the object name and the User Defined Property Text in the RSD file. • The object/s to export is converted to a tri-mesh and if the object is linked to a Modifier (as Wave, Ripple…) you can select the frame that you want to export (see screenshot 2). • To install the plug-in; copy Max2Rsd.dle to /Plugins directory.