The House Of Hair Out 7/7/98 Code: Jeff Hannan Art: Tim Hannan This is a variation on the 3D shoot-em up. 1. The world has more than three dimensions. 2. You can shoot, but you can't kill. Initially, its a game of exploration, trying to find your way around the weird layout. But once you know your way around, its more a race against time, with the aim of beating your fastest or slowest times. The aim of the game is to shutdown the mainframe computer. This can be achieved simply by going up to a symbol on a wall in a room - these alien computers are so easy to operate! Then you must get back to the exit. Your mission is timed. There are three things you can achieve: 1. Successful mission - fastest time. 2. Successful mission - slowest time. 3. Reaching the room then staying alive - longest time. There are two different levels, easy and hard. There may be a game in trying to stay alive as long as possible, since more and more guards appear on the scene, three on easy, ten on hard. You can shoot the guards, currently disguised as cubes, but it only halts their pursuit of you. To succeed you have to avoid the guards. You are quicker than them, but they will follow relentlessly. Its worth shooting the guards when you need to stop them to give you more time to think about where to go next. But watch out behind you! In some places the 3D space is warped such that you can see yourself. You are the yellow and green object. My best times are: Easy Hard Fastest 10.48 secs 31.28 secs Slowest 1.09 mins 2.04 mins Longest 1.18 mins 2.04 mins Buttons: Arrows - left/right/forward/back L1/R1 - strafe left/right X - fire square - leave a marker (you have 50) select - abort start - progress through information screens Unfortunately, there are still a few glitches which cause problems. Not least the slowdown in some areas - so there is room for more optimisation. I'd appreciate any comments. Thanks for playing it. Jeff jmhannan@cix.co.uk