; Where does the executable go? org $800f0000 text group ; main text group bss group bss ; main data group section .rdata,text ; main sections section .text,text section .data,text section .sdata,text section .sbss,bss section .bss,bss ;; PlayStation library inclusion ;inclib "g:\program\psx\lib.40\libetc.lib" ;inclib "g:\program\psx\lib.40\libapi.lib" ;inclib "g:\program\psx\lib.40\libgpu.lib" ;inclib "g:\program\psx\lib.40\libgte.lib" ;inclib "g:\program\psx\lib.40\libgs.lib" ;inclib "g:\program\psx\lib.40\libpress.lib" ;inclib "g:\program\psx\lib.40\libc.lib" ;inclib "g:\program\psx\lib.40\libspu.lib" ;inclib "g:\program\psx\lib.40\libsnd.lib" ;inclib "g:\program\psx\lib.40\libmath.lib" ;; PlayStation library inclusion inclib "c:\psx\lib\libetc.lib" inclib "c:\psx\lib\libapi.lib" inclib "c:\psx\lib\libgpu.lib" inclib "c:\psx\lib\libgte.lib" inclib "c:\psx\lib\libgs.lib" inclib "c:\psx\lib\libpress.lib" inclib "c:\psx\lib\libc.lib" inclib "c:\psx\lib\libspu.lib" inclib "c:\psx\lib\libsnd.lib" inclib "c:\psx\lib\libmath.lib" ;; BEGIN section that changes under DEMO segment ;; USE lib.34 for demo segment inclib "g:\program\psx\lib.34\libcd.lib" ;inclib "g:\program\psx\lib.40\libcd.lib" ;; none2 for live system, libsn for development ;inclib "g:\program\psx\bin\libsn.lib" inclib "g:\program\psx\master\demodisc\demo\none2\none2.lib" ;; END section that changes under DEMO segment ;; MUST include ALL object files here include "pad.obj" include "2d1.obj" include "text_str.obj" include "sound.obj" include "tmd.obj" include "object.obj" include "trig.obj" include "matrix.obj" include "vector.obj" include "coord.obj" include "tunnel.obj" include "tunnel2.obj" include "flying.obj" include "menu.obj" include "menu_mod.obj" include "tracks.obj" include "cd_data.obj" include "drawproc.obj" include "camera.obj" include "camera2.obj" include "main.obj" regs pc=__SN_ENTRY_POINT ; entry point