#define TRUE 1 #define FALSE 0 void InitGsSprite (GsSPRITE* sprite); void ProperInitialiseTexture (long address, GsIMAGE* imageInfo); void LinkSpriteToImageInfo (GsSPRITE* sprite, GsIMAGE* imageInfo); void SortSpriteCentreToRealCentre (GsSPRITE *sprite); void FindTopLeftOfTexturePage (GsIMAGE* imageInfo, int* x, int* y, int* u, int* v);