# Microsoft Visual C++ generated build script - Do not modify PROJ = DRAGDROP DEBUG = 0 PROGTYPE = 0 CALLER = ARGS = DLLS = D_RCDEFINES = R_RCDEFINES = ORIGIN = MSVC ORIGIN_VER = 1.00 PROJPATH = C:\PROJECTS\WINDOWS\DRAGDROP\ USEMFC = 0 CC = cl CPP = cl CXX = cl CCREATEPCHFLAG = CPPCREATEPCHFLAG = CUSEPCHFLAG = CPPUSEPCHFLAG = FIRSTC = DRAGDROP.C FIRSTCPP = RC = rc CFLAGS_D_WEXE = /nologo /YX /Zp1 /Od /D "_DEBUG" /D "_WINDOWS" /G2 /W3 /AS /FR /GA /Zi CFLAGS_R_WEXE = /nologo /YX /Zp1 /Ox /D "NDEBUG" /D "_WINDOWS" /G2 /W3 /AS /FR /GA /Gs LFLAGS_D_WEXE = /NOLOGO /NOD /STACK:8192 /ALIGN:16 /ONERROR:NOEXE /CO LFLAGS_R_WEXE = /NOLOGO /NOD /STACK:8192 /ALIGN:16 /ONERROR:NOEXE LIBS_D_WEXE = oldnames libw slibcew libw ctl3d commdlg.lib LIBS_R_WEXE = oldnames libw slibcew libw ctl3d commdlg.lib RCFLAGS = /NOLOGO RESFLAGS = /NOLOGO -t RUNFLAGS = DEFFILE = DRAGDROP.DEF OBJS_EXT = LIBS_EXT = !if "$(DEBUG)" == "1" CFLAGS = $(CFLAGS_D_WEXE) LFLAGS = $(LFLAGS_D_WEXE) LIBS = $(LIBS_D_WEXE) MAPFILE = nul RCDEFINES = $(D_RCDEFINES) !else CFLAGS = $(CFLAGS_R_WEXE) LFLAGS = $(LFLAGS_R_WEXE) LIBS = $(LIBS_R_WEXE) MAPFILE = nul RCDEFINES = $(R_RCDEFINES) !endif !if [if exist MSVC.BND del MSVC.BND] !endif SBRS = DRAGDROP.SBR DRAGDROP_DEP = c:\msvc\include\ctl3d.h \ c:\projects\windows\dragdrop\dragdrop.h DRAGDROP_RCDEP = c:\projects\windows\dragdrop\dragdrop.ico \ c:\projects\windows\dragdrop\ps.ico all: $(PROJ).EXE $(PROJ).BSC DRAGDROP.OBJ: DRAGDROP.C $(DRAGDROP_DEP) $(CC) $(CFLAGS) $(CCREATEPCHFLAG) /c DRAGDROP.C DRAGDROP.RES: DRAGDROP.RC $(DRAGDROP_RCDEP) $(RC) $(RCFLAGS) $(RCDEFINES) -r DRAGDROP.RC $(PROJ).EXE:: DRAGDROP.RES $(PROJ).EXE:: DRAGDROP.OBJ $(OBJS_EXT) $(DEFFILE) echo >NUL @<<$(PROJ).CRF DRAGDROP.OBJ + $(OBJS_EXT) $(PROJ).EXE $(MAPFILE) c:\msvc\lib\+ $(LIBS) $(DEFFILE); << link $(LFLAGS) @$(PROJ).CRF $(RC) $(RESFLAGS) DRAGDROP.RES $@ @copy $(PROJ).CRF MSVC.BND $(PROJ).EXE:: DRAGDROP.RES if not exist MSVC.BND $(RC) $(RESFLAGS) DRAGDROP.RES $@ run: $(PROJ).EXE $(PROJ) $(RUNFLAGS) $(PROJ).BSC: $(SBRS) bscmake @<< /o$@ $(SBRS) <<