#include #include "lib2d.h" #include "pad.h" #define amountOfScores (11) #define amountOfInitials (3) typedef struct { char initials[amountOfInitials]; long score; long level; } HISCORE; long fontArea; HISCORE hiScoreTable[amountOfScores]; long currentLetter; long currentInitial; char thisLetter; u_long position; void SetupHiScoreTable(); u_long GoodScore(long score); void EnterNewScore(long score); void UpdateHiScoreEntry(long score); void DrawHiScoreEntry(long score); u_long UpdateHiScoreDisplay(); void DrawHiScoreDisplay(); u_long ProcessUserInputHiScoreEntry();