#define SONG1_SEQ 0x80090000 #define SONG2_SEQ 0x80094A6C #define SONG3_SEQ 0x8009FEE8 #define SONG4_SEQ 0x800A1DD4 #define SONG5_SEQ 0x800A78FC #define SONG6_SEQ 0x800AAB1C #define SONG7_SEQ 0x800AB034 #define SONG8_SEQ 0x800AC1D0 #define PLAY1_TMD 0x800ACD50 #define PLAY2_TMD 0x800AE730 #define PLAY3_TMD 0x800B0340 #define PLAY4_TMD 0x800B1E70 #define PLAY5_TMD 0x800B3A48 #define PLAY6_TMD 0x800B5508 #define GUARD_TMD 0x800B6E08 #define WOMAN_TMD 0x800B8900 #define OLDW_TMD 0x800B9188 #define OLDM_TMD 0x800B9BD0 #define BAT1_TMD 0x800BA910 #define BAT2_TMD 0x800BB52C #define HEIGHT0_TIM 0x800BC148 #define COLOUR0_TIM 0x800BC304 #define TEXTURE0_TIM 0x800BD5C4 #define HEIGHT1_TIM 0x800BD754 #define COLOUR1_TIM 0x800BD910 #define TEXTURE1_TIM 0x800BEBD0 #define HEIGHT2_TIM 0x800BED60 #define COLOUR2_TIM 0x800BEF1C #define TEXTURE2_TIM 0x800C01DC #define HEIGHT3_TIM 0x800C036C #define COLOUR3_TIM 0x800C0528 #define TEXTURE3_TIM 0x800C17E8 #define HEIGHT4_TIM 0x800C1978 #define COLOUR4_TIM 0x800C1B34 #define TEXTURE4_TIM 0x800C2DF4 #define HEIGHT5_TIM 0x800C2F84 #define COLOUR5_TIM 0x800C3140 #define TEXTURE5_TIM 0x800C4400 #define HEIGHT6_TIM 0x800C4590 #define COLOUR6_TIM 0x800C474C #define TEXTURE6_TIM 0x800C5A0C #define HEIGHT7_TIM 0x800C5B9C #define COLOUR7_TIM 0x800C5D58 #define TEXTURE7_TIM 0x800C7018 #define HEIGHT8_TIM 0x800C71A8 #define COLOUR8_TIM 0x800C7364 #define TEXTURE8_TIM 0x800C8624 #define HEIGHT9_TIM 0x800C87B4 #define COLOUR9_TIM 0x800C8970 #define TEXTURE9_TIM 0x800C9C30 #define HEIGHTA_TIM 0x800C9DC0 #define COLOURA_TIM 0x800C9F7C #define TEXTUREA_TIM 0x800CB23C #define HEIGHTB_TIM 0x800CB3CC #define COLOURB_TIM 0x800CB588 #define TEXTUREB_TIM 0x800CC848 #define HEIGHTC_TIM 0x800CC9D8 #define COLOURC_TIM 0x800CCB94 #define TEXTUREC_TIM 0x800CDE54 #define HEIGHTD_TIM 0x800CDFE4 #define COLOURD_TIM 0x800CE1A0 #define TEXTURED_TIM 0x800CF460 #define FONT_TIM 0x800CF5F0 #define SNOW1_TIM 0x800DA954 #define SNOW2_TIM 0x800DAB94 #define SNOW3_TIM 0x800DAC80 #define TITLE2_TIM 0x800DAE20 #define BACK_TIM 0x800E0218 #define BACK_T_TIM 0x800E4258 #define NY_1_TIM 0x800EA298 #define NY_2_TIM 0x800F94B8 #define TXT_TEST_TIM 0x800FD2D8 #define TXT_TREE_TIM 0x800FD518 #define TXT_ROOF_TIM 0x800FD758 #define TXT_WALL_TIM 0x800FD998 #define TXT_DOOR_TIM 0x800FDBD8 #define TXT_02_TIM 0x800FDE18 #define TXT_03_TIM 0x800FE058 #define TXT_12_TIM 0x800FE298 #define TXT_21_TIM 0x800FE4D8 #define TXT_22_TIM 0x800FE728 #define TXT_23_TIM 0x800FE968 #define TXT_30_TIM 0x800FEBA8 #define TXT_31_TIM 0x800FEDE8 #define TXT_32_TIM 0x800FF028 #define TXT_40_TIM 0x800FF268 #define TXT_41_TIM 0x800FF4A8 #define TXT_42_TIM 0x800FF6E8 #define TXT_50_TIM 0x800FF928 #define TXT_51_TIM 0x800FFB68 #define TXT_52_TIM 0x800FFDA8 #define TXT_53_TIM 0x800FFFE8 #define TXT_WAT_TIM 0x80100228 #define FLAME00_TIM 0x80100A68 #define FLAME10_TIM 0x80110C88 #define FLAME01_TIM 0x80114EA8 #define FLAME11_TIM 0x801250C8 #define OPTIONS_TIM 0x801292E8 #define SWORD_TIM 0x8012A508 #define BUBBLE_TIM 0x8012AB28 #define FREE_MEM 0x8012B148 void LoadTextures(); int LoadTexture(long addr);