// *********************************************** // CALCS.H - mathematical calculations for everything // *********************************************** // **** includes #include // **** public function prototypes long CalculateHeight(u_long tX, u_long tY); void CalculateCamera(u_long, GsRVIEW2*, u_char); void Calculate3dOffset(SVECTOR*, long, long, long, long* ); u_long ReadCollide(u_long, u_long); u_long UpdateCharacterPosition( u_char tCharNum, long tSide, long tForward); u_long CheckEnemyRotation(u_long, u_long);