b8 p¤8�j€€`€p€þÿü€ï€.text€€`m .rdata`m€`m€``�.dataÀm€Àm€ÀÀ�@.sdata€o€€o€�€�.sbssp€p€x.bss�p€�p€|E€/ **** create an object u_long createWall(u_long tMemAddress, u_char *tCol) { VERTEX v[8]; COLOUR rgb[4]; TEXTURE txt[1]; TMD_setVERTEX(&v[0], -512, -512, 512); TMD_setVERTEX(&v[1], 512, -512, 512); TMD_setVERTEX(&v[2], 512, -512, -512); TMD_setVERTEX(&v[3], -512, -512, -512); TMD_setVERTEX(&v[4], -512, 512, 512); TMD_setVERTEX(&v[5], 512, 512, 512); TMD_setVERTEX(&v[6], 512, 512, -512); TMD_setVERTEX(&v[7], -512, 512, -512); TMD_setCOLOUR(&rgb[0], tCol[0], tCol[1], tCol[2]); TMD_setCOLOUR(&rgb[1], tCol[3], tCol[4], tCol[5]); TMD_setCOLOUR(&rgb[2], tCol[6], tCol[7], tCol[8]); TMD_setCOLOUR(&rgb[3], tCol[9], tCol[10], tCol[11]); TMD_setTEXTURE(&txt[0], 0, 640, 257, 640, 0, 128, 0, 128+_texture_, 0, 128, _texture_, 128+_texture_, _texture_); TMD_prepare(tMemAddress, &v[0], &rgb[0], &txt[0]); #ifdef _draw_TX_GP_ TMD_set4_TX_NS_GP(1, 0, 5, 4, 1, 0, 1, 0, 0); TMD_set4_TX_NS_GP(2, 1, 6, 5, 2, 1, 2, 1, 0); TMD_set4_TX_NS_GP(3, 2, 7, 6, 3, 2, 3, 2, 0); TMD_set4_TX_NS_GP(0, 3, 4, 7, 0, 3, 0, 3, 0); #endif #ifdef _draw_TX_FP_ TMD_set4_TX_NS_FP(1, 0, 5, 4, 1, 0); TMD_set4_TX_NS_FP(2, 1, 6, 5, 2, 0); TMD_set4_TX_NS_FP(3, 2, 7, 6, 3, 0); TMD_set4_TX_NS_FP(0, 3, 4, 7, 0, 0); #endif #ifdef _draw_GP_ TMD_set4_NS_GP(1, 0, 5, 4, 1, 0, 1, 0); TMD_set4_NS_GP(2, 1, 6, 5, 2, 1, 2, 1); TMD_set4_NS_GP(3, 2, 7, 6, 3, 2, 3, 2); TMD_set4_NS_GP(0, 3, 4, 7, 0, 3, 0, 3); #endif #ifdef _draw_FP_ TMD_set4_NS_FP(1, 0, 5, 4, 1); TMD_set4_NS_FP(2, 1, 6, 5, 2); TMD_set4_NS_FP(3, 2, 7, 6, 3); TMD_set4_NS_FP(0, 3, 4, 7, 0); #endif return TMD_finish(); } // **** create an object u_long createFloor(u_long tMemAddress, u_char *tCol) { VERTEX v[8]; COLOUR rgb[4]; TEXTURE txt[2]; TMD_setVERTEX(&v[0], -512, 512, 512); TMD_setVERTEX(&v[1], 512, 512, 512); TMD_setVERTEX(&v[2], 512, 512, -512); TMD_setVERTEX(&v[3], -512, 512, -512); TMD_setVERTEX(&v[4], -512, -512, 512); TMD_setVERTEX(&v[5], 512, -512, 512); TMD_setVERTEX(&v[6], 512, -512, -512); TMD_setVERTEX(&v[7], -512, -512, -512); TMD_setCOLOUR(&rgb[0], tCol[0], tCol[1], tCol[2]); TMD_setCOLOUR(&rgb[1], tCol[3], tCol[4], tCol[5]); TMD_setCOLOUR(&rgb[2], tCol[6], tCol[7], tCol[8]); TMD_setCOLOUR(&rgb[3], tCol[9], tCol[10], tCol[11]); TMD_setTEXTURE(&txt[0], 0, 640, 256, 640, 0, 0, 0, _texture_, 0, 0, _texture_, _texture_, _texture_); TMD_setTEXTURE(&txt[1], 0, 640, 258, 640, 0, 0, 128, _texture_, 128, 0, 128+_texture_, _texture_, 128+_texture_); TMD_prepare(tMemAddress, &v[0], &rgb[0], &txt[0]); #ifdef _draw_TX_GP_ TMD_set4_TX_NS_GP(0, 1, 3, 2, 0, 1, 3, 2, 0); TMD_set4_TX_NS_GP(7, 6, 4, 5, 3, 2, 0, 1, 1); #endif #ifdef _draw_TX_FP_ TMD_set4_TX_NS_FP(0, 1, 3, 2, 0, 0); TMD_set4_TX_NS_FP(7, 6, 4, 5, 3, 1); #endif #ifdef _draw_GP_ TMD_set4_NS_GP(0, 1, 3, 2, 0, 1, 3, 2); TMD_set4_NS_GP(7, 6, 4, 5, 3, 2, 0, 1); #endif #ifdef _draw_FP_ TMD_set4_NS_FP(0, 1, 3, 2, 0); TMD_set4_NS_FP(7, 6, 4, 5, 3); #endif return TMD_finish(); }¸ÿ½'D¿¯@¾¯!ð HįÀ§œÿ$§À§À§$§€$§€ÿ$ §$"§€ÿ$$§€$(§$*§€ÿ$,§ÿ$0£1À£2À£3À£4À£ÿ$5£6À£ÿ$7£8À£0Â'HÄ�Å'!0@¤B !8! $$ D !8! $$ D $! $$ D $ìB !@@@!`!èÀD¿�@¾�àH½'hÿ½'”¿¯�¾¯!ð ˜Ä¯œÅ¯ Æ¯¤Ç¯(À§ü$*§$,§$0§ü$2§$4§$8§ü$:§<À§@À§ü$B§DÀ§HÀ§JÀ§$L§$P§RÀ§$T§$X§ZÀ§\À§`À§bÀ§dÀ§¤Â�C�hã¤Ã�b$C�iã¤Ã�b$C�jã¤Ã�b$C�kã¤Ã�b$C�lã¤Ã�b$C�mã¤Ã�b$C�nã¤Ã�b$C�oã¤Ã�b$C�pã¤Ã� b$C�qã¤Ã� b$C�rã¤Ã� b$C�sã„À£€$†Â§$ˆÂ§€$x§zÀ§€$|£}À£¿$~£À£€$€Â£?$�£¿$‚£?$ƒÂ£hÂ'xÃ'˜Ä�(Å'!0@¤B !8` Ã�b$œÄ�oB !(@ @$¢¯ ¯$¢¯ ¯  ¯$!($uG $œÃ�b$! @ Å�oB @$¢¯$¢¯$¢¯$¢¯  ¯$$$uG $ Ã�ÿÿb$œÄ�oB !(@@$¢¯$¢¯$¢¯$¢¯  ¯$$$uG $œÃ�ÿÿb$! @ Å�oB @ ¯$¢¯ ¯$¢¯  ¯! $$uG $ìB !@0A!`!èÀ”¿��¾�à˜½'Xÿ½'¤¿¯ ¾¯!ð ¨Ä¯¬Å¯°Æ¯´Ç¯(À§*À§$,§$0§2À§$4§$8§:À§<À§@À§BÀ§DÀ§HÀ§ü$J§$L§$P§ü$R§$T§$X§ü$Z§\À§`À§ü$b§dÀ§´Â�C�hã´Ã�b$C�iã´Ã�b$C�jã´Ã�b$C�kã´Ã�b$C�lã´Ã�b$C�mã´Ã�b$C�nã´Ã�b$C�oã´Ã�b$C�pã´Ã� b$C�qã´Ã� b$C�rã´Ã� b$C�sã„À£€$†Â§$ˆÂ§€$x§zÀ§|À£}À£?$~£À£€À£?$�£?$‚£?$ƒÂ£–À£€$˜Â§$šÂ§€$ŠÂ§ŒÀ§ŽÀ£€$�£?$�£€$‘£’À£¿$“£?$”£¿$•£°Ã�! `@!C¬Ã�!(`!# ƒ@!C´Ä�ƒ�´Å�¤$…�!e´Å�¤$…�!e´Å� ¤$…�!e‚ €"¤€<°„$!(aY !0€<Ȱ„$ $aY !0€<€±„$!(aY €$€<8²„$ $aY €$`$¢¯ ¯$¢¯€<ð²„$$$ X !8 ¯ ¯$¢¯€<³„$"$$ X `$ ¯`$¢¯$¢¯€<³„$"$"$ X !8`$¢¯ ¯ $¢¯€< ³„$$"$ X `$0$¢¯ $¢¯$¢¯€<0³„$$$ X @$J €< €<J €„4J €< €<J €„4€<q„$ €<€¥4!0QJ !8@ €< €<¾‡ „4 €<¢¯€<@³„$$!0ãJ $ €<¢¯€<¨³„$"$!0ãJ $ €<¢¯€<´„$$!0ãJ "$ €<¢¯€