/************************************************************ * * * Pad.h * * * * * * Copyright (C) 1996 Sony Computer Entertainment Inc. * * All Rights Reserved * * * ***********************************************************/ // constants for interface #define dPADLup (1<<12) #define dPADLdown (1<<14) #define dPADLleft (1<<15) #define dPADLright (1<<13) #define dPADRup (1<< 4) #define dPADRdown (1<< 6) #define dPADRleft (1<< 7) #define dPADRright (1<< 5) #define dPADi (1<< 9) #define dPADj (1<<10) #define dPADk (1<< 8) #define dPADl (1<< 3) #define dPADm (1<< 1) #define dPADn (1<< 2) #define dPADo (1<< 0) #define dPADh (1<<11) #define dPADL1 dPADn #define dPADL2 dPADo #define dPADR1 dPADl #define dPADR2 dPADm #define dPADstart dPADh #define dPADselect dPADk // Constants for neGcon #define neGconLeft (1<<7) #define neGconDown (1<<6) #define neGconRight (1<<5) #define neGconUp (1<<4) #define neGconStart (1<<3) #define neGconA (1<<5) #define neGconB (1<<4) #define neGconR (1<<3) // Joystick types we recognize // #define PSMouse // #define PSPad // #define PSneGcon // #define PSFlight