// Starfield lib header file. #include #define STAR_U 0 #define STAR_D 2 #define STAR_R 1 #define STAR_L 3 #define MAX_STARS 200 #define MAX_FIELDS 4 typedef struct { int x, y; int vel; int depth; } star_points; extern GsOT *TheOT; void star_field(int cnt, int dir, int x, int y, int h, int w); void ani_stars(void);