startup.o needed due to __main symusr.o needed due to GsDISPENV video.o needed due to SetVideoMode stdef1.o needed due to _sys_ramsize stdef2.o needed due to _sys_init_stacksize stdef3.o needed due to _sys_init_sp stdef4.o needed due to _sys_init_fp stdef5.o needed due to _sys_init_gp stdef6.o needed due to _sys_init_heapbase stdef7.o needed due to _sys_init_heapsize stdef8.o needed due to _sys_init_bss_flag Allocating common oldcoord2: 50 at 0 main.o Allocating common padd: 4 at 0 main.o Allocating common fire3_h_count: 4 at 4 main.o Allocating common vis_3: 4 at 0 collide.o Allocating common pause: 4 at 8 main.o Allocating common f5a: 10 at 0 collide.o Allocating common mine_1_pos: 10 at 50 main.o Allocating common blank: 10 at 60 main.o Allocating common bulletsphere: 2 at c main.o Allocating common power3_m_status: 4 at 10 main.o Allocating common fired2_h: 4 at 14 main.o Allocating common fire_ico: 24 at 70 main.o Allocating common homing3_status: 4 at 18 main.o Allocating common os_mine: 24 at a0 main.o Allocating common mine_expl: 2 at 1c main.o Allocating common x: 4 at 0 graphics.o Allocating common time_ico_pos: 10 at d0 main.o Allocating common gamemode: 4 at 20 main.o Allocating common limit: 4 at 24 main.o Allocating common car_coll: 2 at 28 main.o Allocating common vis_4: 4 at 4 collide.o Allocating common actcounter3: 4 at 2c main.o Allocating common power_m_dir: 4 at 30 main.o Allocating common lock: 2 at 34 main.o Allocating common mine_2: 24 at e0 main.o Allocating common bullet: 2f4 at 110 main.o Allocating common fire_h_status: 4 at 0 fire.o Allocating common blip: 10 at 410 main.o Allocating common bullet_pos: 150 at 420 main.o Allocating common sunpos: 10 at 570 main.o Allocating common spot: 24 at 580 main.o Allocating common whitecar: 2 at 36 main.o Allocating common homing2_m_dir: 4 at 38 main.o Allocating common le3: 10 at 5b0 main.o Allocating common pos: 50 at 5c0 main.o Allocating common detonate: 4 at 3c main.o Allocating common homing2_status: 4 at 40 main.o Allocating common fired2_f: 4 at 44 main.o Allocating common debugmode: 4 at 48 main.o Allocating common mine_ico_pos: 10 at 610 main.o Allocating common rico_ico_pos: 10 at 620 main.o Allocating common actcounter2: 4 at 4c main.o Allocating common hom_ico_pos: 10 at 630 main.o Allocating common oldcoord1: 50 at 640 main.o Allocating common vis_4_count: 4 at 8 collide.o Allocating common vis_5_count: 4 at c collide.o Allocating common fire2_m: 68 at 690 main.o Allocating common fire1: 24 at 700 main.o Allocating common oldcoord0: 50 at 730 main.o Allocating common buff: e0 at 780 main.o Allocating common os_pow: 24 at 860 main.o Allocating common power_m: 68 at 890 main.o Allocating common rico_dir: 4 at 50 main.o Allocating common fire5b: 24 at 900 main.o Allocating common cpulife2: 10 at 930 main.o Allocating common fire3_m_dir: 4 at 54 main.o Allocating common hom_ico: 24 at 940 main.o Allocating common fire4b: 24 at 970 main.o Allocating common mine_3_pos: 10 at 9a0 main.o Allocating common homing3_m_status: 4 at 58 main.o Allocating common f5b: 10 at 10 collide.o Allocating common limit2: 4 at 5c main.o Allocating common fired1_h: 4 at 60 main.o Allocating common os_hom: 24 at 9b0 main.o Allocating common p1destroyed: 4 at 64 main.o Allocating common f4b: 10 at 20 collide.o Allocating common bb0: 4 at 68 main.o Allocating common gpu_work_area: 75300 at 9e0 main.o Allocating common upg_ico_pos: 10 at 75ce0 main.o Allocating common homing_m: 68 at 75cf0 main.o Allocating common fire2_h_count: 4 at 6c main.o Allocating common fire_m_dir: 4 at 70 main.o Allocating common homing3_m_dir: 4 at 74 main.o Allocating common f3b: 10 at 30 collide.o Allocating common light: 30 at 75d60 main.o Allocating common x_dir2: 4 at 0 ai.o Allocating common sand: 68 at 75d90 main.o Allocating common z_speed: 4 at 78 main.o Allocating common upg_ico: 24 at 75e00 main.o Allocating common actcounter6: 4 at 7c main.o Allocating common os_bullet: 24 at 75e30 main.o Allocating common item: 2 at 80 main.o Allocating common mine_dir: 4 at 84 main.o Allocating common fire3_m: 68 at 75e60 main.o Allocating common le1: 10 at 75ed0 main.o Allocating common tbo_ico: 24 at 75ee0 main.o Allocating common blip2: 10 at 75f10 main.o Allocating common homing3_m: 68 at 75f20 main.o Allocating common mode: 1 at 88 main.o Allocating common fire_ico_pos: 10 at 75f90 main.o Allocating common cpu2destroyed: 4 at 8c main.o Allocating common lock_sel9: 2 at 90 main.o Allocating common view: 20 at 75fa0 main.o Allocating common bull_dir: 54 at 75fc0 main.o Allocating common pow_ico: 24 at 76020 main.o Allocating common fire3_m_status: 4 at 94 main.o Allocating common pointer: 68 at 76050 main.o Allocating common fire2: 24 at 760c0 main.o Allocating common level: 4 at 98 main.o Allocating common fire_m_status: 4 at 9c main.o Allocating common state1: 4 at 4 ai.o Allocating common fire2_m_dir: 4 at a0 main.o Allocating common gameover: 4 at a4 main.o Allocating common picksprite: 4 at a8 main.o Allocating common vis_3_count: 4 at 10 collide.o Allocating common fired2_m_status: 4 at ac main.o Allocating common mine_2_pos: 10 at 760f0 main.o Allocating common homing2_count: 4 at b0 main.o Allocating common fired2_p: 4 at b4 main.o Allocating common redcar: 2 at b8 main.o Allocating common leftbg: 24 at 76100 main.o Allocating common cpu1destroyed: 4 at bc main.o Allocating common rico_life: 4 at c0 main.o Allocating common vab: 2 at 0 sound.o Allocating common p1items: 12 at 76130 main.o Allocating common power3_m: 68 at 76150 main.o Allocating common rico_status: 4 at c4 main.o Allocating common bb1: 4 at c8 main.o Allocating common fired1_f: 4 at cc main.o Allocating common truck: 138 at 761c0 main.o Allocating common rightbg: 24 at 76300 main.o Allocating common power2_m_dir: 4 at d0 main.o Allocating common fire1_pos: 10 at 76330 main.o Allocating common fire3b: 24 at 76340 main.o Allocating common time_ico: 24 at 76370 main.o Allocating common power_m_status: 4 at d4 main.o Allocating common fire4a: 24 at 763a0 main.o Allocating common sel_item_old: 2 at d8 main.o Allocating common x_dir: 4 at 8 ai.o Allocating common fire_m: 68 at 763d0 main.o Allocating common le2: 10 at 76440 main.o Allocating common cpulife1: 10 at 76450 main.o Allocating common expl_status3: 4 at dc main.o Allocating common mine_ico: 24 at 76460 main.o Allocating common seq: 2 at 2 sound.o Allocating common life: 10 at 76490 main.o Allocating common vis_5: 4 at 14 collide.o Allocating common timelimit: 24 at 764a0 main.o Allocating common sel_item: 2 at e0 main.o Allocating common homing_status: 4 at 4 fire.o Allocating common homing3_count: 4 at e4 main.o Allocating common f3a: 10 at 40 collide.o Allocating common radar: 10 at 764d0 main.o Allocating common power2_m: 68 at 764e0 main.o Allocating common actcounter4: 4 at e8 main.o Allocating common os_time: 24 at 76550 main.o Allocating common mine_status: 4 at ec main.o Allocating common closest: 4 at 8 fire.o Allocating common ricochet: 24 at 76580 main.o Allocating common dot: 10 at 765b0 main.o Allocating common padd2: 4 at f0 main.o Allocating common rico_pos: 10 at 765c0 main.o Allocating common homing_m_dir: 4 at f4 main.o Allocating common f4a: 10 at 50 collide.o Allocating common actcounter1: 4 at f8 main.o Allocating common tbo_ico_pos: 10 at 765d0 main.o Allocating common wincount: 4 at fc main.o Allocating common turbo: 10 at 765e0 main.o Allocating common sun2: 24 at 765f0 main.o Allocating common mine_1: 24 at 76620 main.o Allocating common ot: 800 at 76650 main.o Allocating common bull_stat: 2a at 76e50 main.o Allocating common hlt_ico: 24 at 76e80 main.o Allocating common fog: c at 76eb0 main.o Allocating common pow_ico_pos: 10 at 76ec0 main.o Allocating common out_buf: 4 at 100 main.o Allocating common track: 68 at 76ed0 main.o Allocating common homing2_m: 68 at 76f40 main.o Allocating common os_fire: 24 at 76fb0 main.o Allocating common x_speed: 4 at 104 main.o Allocating common os_rico: 24 at 76fe0 main.o Allocating common state2: 4 at c ai.o Allocating common fire5a: 24 at 77010 main.o Allocating common greencar: 2 at 108 main.o Allocating common firestatus: 4 at 10c main.o Allocating common z_dir2: 4 at 10 ai.o Allocating common actcounter5: 4 at 110 main.o Allocating common tree: b4 at 77040 main.o Allocating common fire3_h_status: 4 at 114 main.o Allocating common pyramid: 68 at 77100 main.o Allocating common freeze: 4 at 118 main.o Allocating common rico_ico: 24 at 77170 main.o Allocating common homing_m_status: 4 at 11c main.o Allocating common fire2_m_status: 4 at 120 main.o Allocating common homing2_m_status: 4 at 124 main.o Allocating common wot: 28 at 771a0 main.o Allocating common missile: 2 at 128 main.o Allocating common fired1_p: 4 at 12c main.o Allocating common power2_m_status: 4 at 130 main.o Allocating common mine_3: 24 at 771d0 main.o Allocating common fire2_h_status: 4 at 134 main.o Allocating common power3_m_dir: 4 at 138 main.o Allocating common fire3a: 24 at 77200 main.o Allocating common expl_status: 4 at 13c main.o Allocating common hlt_ico_pos: 10 at 77230 main.o Allocating common expl_status2: 4 at 140 main.o Allocating common z_dir: 4 at 14 ai.o Allocating common fire2_pos: 10 at 77240 main.o Allocating common spottimer: 24 at 0 sprite.o **FILES** main.o 00000000 00001270 2** 4d .text 00000000 00000b40 2** 4d .data 00000000 00000010 2** 4d .sdata 00000000 00000000 2** 4d .bss 000000f0 00000144 2** 4d .scommon 00000020 00077250 2** 4d COMMON graphics.o 00001270 000017e0 2** 4d .text 00000b40 00000000 2** 4d .data 00000010 00000010 2** 4d .sdata 00000000 00000020 2** 4d .bss 00000240 00000004 2** 4d .scommon control.o 00002a50 00000fe0 2** 4d .text 00000000 00000100 2** 4d .rdata 00000b40 00000000 2** 4d .data 00000020 00000020 2** 4d .sdata 00000000 00000020 2** 4d .sbss 00000020 00000000 2** 4d .bss debug.o 00003a30 000005f0 2** 4d .text 00000100 00000040 2** 4d .rdata 00000b40 00000000 2** 4d .data 00000040 00000010 2** 4d .sdata 00000020 00000010 2** 4d .sbss 00000020 00000000 2** 4d .bss sprite.o 00004020 00001010 2** 4d .text 00000140 00000040 2** 4d .rdata 00000b40 00000000 2** 4d .data 00000050 00000010 2** 4d .sdata 00000030 00000010 2** 4d .sbss 00000020 00000000 2** 4d .bss 00077270 00000024 2** 4d COMMON collide.o 00005030 00001810 2** 4d .text 00000b40 00000000 2** 4d .data 00000040 00000010 2** 4d .sbss 00000020 00000000 2** 4d .bss 000772a0 00000060 2** 4d COMMON 00000250 00000018 2** 4d .scommon fire.o 00006840 00001c20 2** 4d .text 00000b40 00000000 2** 4d .data 00000050 00000050 2** 4d .sbss 00000020 00000000 2** 4d .bss 00000270 0000000c 2** 4d .scommon ai.o 00008460 00001a10 2** 4d .text 00000b40 00000000 2** 4d .data 000000a0 00000050 2** 4d .sbss 00000020 00000000 2** 4d .bss 00000280 00000018 2** 4d .scommon sound.o 00009e70 000000f0 2** 4d .text 00000180 00000050 2** 4d .rdata 00000b40 00000000 2** 4d .data 00000020 00000000 2** 4d .bss 000002a0 00000004 2** 4d .scommon cdread.o 00009f60 00000190 2** 4d .text 000001d0 00000050 2** 4d .rdata 00000b40 00000040 2** 4d .data 00000020 00000000 2** 4d .bss startup.o 0000a0f0 000001c0 2** 4d .text 00000b80 00000150 2** 4d .data 00000020 00000000 2** 4d .bss symusr.o 0000a2b0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 00000020 00000000 2** 4d .bss video.o 0000a2b0 00000040 2** 4d .text 00000cd0 00000000 2** 4d .data 00000020 00000000 2** 4d .bss stdef1.o 0000a2f0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 00000060 00000010 2** 4d .sdata 00000020 00000000 2** 4d .bss stdef2.o 0000a2f0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 00000070 00000010 2** 4d .sdata 00000020 00000000 2** 4d .bss stdef3.o 0000a2f0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 00000080 00000010 2** 4d .sdata 00000020 00000000 2** 4d .bss stdef4.o 0000a2f0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 00000090 00000010 2** 4d .sdata 00000020 00000000 2** 4d .bss stdef5.o 0000a2f0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 000000a0 00000010 2** 4d .sdata 00000020 00000000 2** 4d .bss stdef6.o 0000a2f0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 000000b0 00000010 2** 4d .sdata 00000020 00000000 2** 4d .bss stdef7.o 0000a2f0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 000000c0 00000010 2** 4d .sdata 00000020 00000000 2** 4d .bss stdef8.o 0000a2f0 00000000 2** 4d .text 00000cd0 00000000 2** 4d .data 000000d0 00000010 2** 4d .sdata 00000020 00000000 2** 4d .bss **GLOBAL SYMBOLS** offset section offset symbol 80045548 *ABS* 80045548 longjmp 80043790 *ABS* 80043790 putchar 00000908 .text 00000908 DisplayText 80022524 *ABS* 80022524 GsSetLightMode 80023bcc *ABS* 80023bcc GsScaleScreen 00000000 COMMON 00000000 oldcoord2 00000640 .text 00000640 SmoothRot 80015124 *ABS* 80015124 SsSeqSetRitardando 80043cb0 *ABS* 80043cb0 strcpy 000001ac .text 000001ac __main 00000000 .scommon 00000000 padd 8002632c *ABS* 8002632c KanjiFntOpen 8001b0f4 *ABS* 8001b0f4 SsUtGetVVol 80040274 *ABS* 80040274 log 00000000 .sdata 00001db0 rot 00000004 .scommon 00000004 fire3_h_count 80043314 *ABS* 80043314 bcmp 800411cc *ABS* 800411cc sqrt 8004550c *ABS* 8004550c setjmp 00000000 .scommon 00000000 vis_3 8004100c *ABS* 8004100c cosh 8002663c *ABS* 8002663c KanjiFntClose 8003e854 *ABS* 8003e854 __eqdf2 80027cb0 *ABS* 80027cb0 ResetGraph 80027404 *ABS* 80027404 GetTPage 00000008 .scommon 00000008 pause 00000000 COMMON 00000000 f5a 80021920 *ABS* 80021920 GsSwapDispBuff 00000050 COMMON 00000050 mine_1_pos 00000060 COMMON 00000060 blank 80042fe8 *ABS* 80042fe8 delete 8001ad88 *ABS* 8001ad88 SsUtPitchBend 80044518 *ABS* 80044518 printf 0000000c .scommon 0000000c bulletsphere 8014a510 *ABS* 8014a510 _fdata 80042df8 *ABS* 80042df8 LoadTest 8004133c *ABS* 8004133c sprintf2 00000010 .scommon 00000010 power3_m_status 00000014 .scommon 00000014 fired2_h 80042e18 *ABS* 80042e18 Exec 00000070 COMMON 00000070 fire_ico 80043120 *ABS* 80043120 StartRCnt 0000104c .text 0000104c DrawFireCars 00000018 .scommon 00000018 homing3_status 000000a0 COMMON 000000a0 os_mine 8003fb64 *ABS* 8003fb64 __divsf3 0000001c .scommon 0000001c mine_expl 8002d718 *ABS* 8002d718 SetLightMatrix 80043008 *ABS* 80043008 _get_errno 800225b0 *ABS* 800225b0 GsSetFogParam 00000000 .scommon 00000000 x 800137e8 *ABS* 800137e8 SsIsEos 80021ac0 *ABS* 80021ac0 GsSetLightMatrix 000000d0 COMMON 000000d0 time_ico_pos 00000020 .scommon 00000020 gamemode 800436cc *ABS* 800436cc memmove 00000000 .data 00001270 SIN 00000024 .scommon 00000024 limit 00000000 .text 00000000 Control 0000045c .text 0000045c ChangeItem 00000000 .text 80140000 eprol 00000028 .scommon 00000028 car_coll 80022600 *ABS* 80022600 GsSetAmbient 00000004 .scommon 00000004 vis_4 8001a33c *ABS* 8001a33c SsUtKeyOn 8003ea84 *ABS* 8003ea84 __gtdf2 800432f4 *ABS* 800432f4 atol 0000002c .scommon 0000002c actcounter3 0000051c .text 0000051c InitTex 00000170 .text 00000170 DeInit 800133fc *ABS* 800133fc SsSeqSetNext 00000030 .scommon 00000030 power_m_dir 8004ea28 *ABS* 8004ea28 math_errno 8003f5c0 *ABS* 8003f5c0 ceil 8003bf60 *ABS* 8003bf60 CdRead 00000034 .scommon 00000034 lock 00000668 .text 00000668 RenderFlare 8003f4e8 *ABS* 8003f4e8 floor 000005a0 .data 00001810 COS 0000a2f0 .text 8014a2f0 _etext 0000030c .text 0000030c ScrollBG 000000e0 COMMON 000000e0 mine_2 80043484 *ABS* 80043484 gets 00000000 .text 00000000 InitGraphics 8004543c *ABS* 8004543c bsearch 801531e0 *ABS* 801531e0 _gp 00000110 COMMON 00000110 bullet 00000000 .scommon 00000000 fire_h_status 00000410 COMMON 00000410 blip 8002a9fc *ABS* 8002a9fc Krom2RawAdd2 00000420 COMMON 00000420 bullet_pos 80043ab4 *ABS* 80043ab4 qsort 8002154c *ABS* 8002154c GsSetDrawBuffOffset 00000570 COMMON 00000570 sunpos 80042fa8 *ABS* 80042fa8 format 800412fc *ABS* 800412fc printf2 00000580 COMMON 00000580 spot 800235d8 *ABS* 800235d8 GsGetLs 80043420 *ABS* 80043420 getc 00000036 .scommon 00000036 whitecar 8002d528 *ABS* 8002d528 ApplyMatrixSV 80043698 *ABS* 80043698 memcpy 00001740 .text 00001740 SortObject 00000038 .scommon 00000038 homing2_m_dir 000005b0 COMMON 000005b0 le3 000005c0 COMMON 000005c0 pos 0000003c .scommon 0000003c detonate 80063e30 *ABS* 80063e30 GsLIGHTWSMATRIX 00000200 .text 00000200 InitSprite 00000040 .scommon 00000040 homing2_status 8003e8a4 *ABS* 8003e8a4 __floatsidf 8003eb60 *ABS* 8003eb60 __ltdf2 00000044 .scommon 00000044 fired2_f 80014f3c *ABS* 80014f3c SsSeqReplay 8001a6e0 *ABS* 8001a6e0 SsUtKeyOff 80042860 *ABS* 80042860 _err_math 00000048 .scommon 00000048 debugmode 800433f0 *ABS* 800433f0 tolower 00000610 COMMON 00000610 mine_ico_pos 00000620 COMMON 00000620 rico_ico_pos 0000004c .scommon 0000004c actcounter2 8002d134 *ABS* 8002d134 PopMatrix 00000630 COMMON 00000630 hom_ico_pos 80010754 *ABS* 80010754 malloc 00000640 COMMON 00000640 oldcoord1 0000060c .text 0000060c InitImage 0000062c .text 0000062c Ricochet 00000008 .scommon 00000008 vis_4_count 80040088 *ABS* 80040088 ldexp 80020f3c *ABS* 80020f3c GsInitGraph 8014b2c0 *ABS* 8014b2c0 edata 0000000c .scommon 0000000c vis_5_count 800153c4 *ABS* 800153c4 SsSeqStop 80010ea0 *ABS* 80010ea0 SsSetMute 00000690 COMMON 00000690 fire2_m 00000700 COMMON 00000700 fire1 000007e0 .text 000007e0 PickUpItem 00000730 COMMON 00000730 oldcoord0 00000780 COMMON 00000780 buff 800203b4 *ABS* 800203b4 GsSortLine 80044368 *ABS* 80044368 strtoul 80042fc8 *ABS* 80042fc8 nextfile 00000490 .text 00000490 HitRBM 00000860 COMMON 00000860 os_pow 00000890 COMMON 00000890 power_m 80028724 *ABS* 80028724 PutDrawEnv 00000050 .scommon 00000050 rico_dir 00000900 COMMON 00000900 fire5b 80028374 *ABS* 80028374 LoadImage 00000c58 .text 00000c58 Fade 00000494 .text 00000494 MoveCar 00000930 COMMON 00000930 cpulife2 00000054 .scommon 00000054 fire3_m_dir 00001280 .text 00001280 HideFire 00000000 .sdata 00000000 _sys_init_stacksize 8003c388 *ABS* 8003c388 CdPlay 00000940 COMMON 00000940 hom_ico 80010cb4 *ABS* 80010cb4 SsGetMVol 80010ee0 *ABS* 80010ee0 SsSetMVol 00000970 COMMON 00000970 fire4b 80016310 *ABS* 80016310 SsUtGetReverbType 80063f0c *ABS* 80063f0c GsIDMATRIX 000009a0 COMMON 000009a0 mine_3_pos 00000000 .text 00000000 CheckCollision 00000058 .scommon 00000058 homing3_m_status 8003fcb0 *ABS* 8003fcb0 __extendsfdf2 00000010 COMMON 00000010 f5b 8003df74 *ABS* 8003df74 __adddf3 80063f2c *ABS* 80063f2c GsLSMATRIX 0000005c .scommon 0000005c limit2 80042f68 *ABS* 80042f68 lseek 000009c0 .text 000009c0 MenuSystem 000003a0 .text 000003a0 InitView 80021f70 *ABS* 80021f70 GsSetProjection 80043394 *ABS* 80043394 bzero 0000007c .text 0000007c CheckCollisionItem 00000060 .scommon 00000060 fired1_h 000000bc .text 000000bc StopSound 800288fc *ABS* 800288fc PutDispEnv 000009b0 COMMON 000009b0 os_hom 00000000 .sdata 000017e0 h_sync 00000000 .text 00000000 SetState 00000e1c .text 00000e1c DrawEnemyHealth 80021e80 *ABS* 80021e80 GsInit3D 80062d08 *ABS* 80062d08 PSDOFSY 00000064 .scommon 00000064 p1destroyed 800147ec *ABS* 800147ec SsSetTickMode 800441a4 *ABS* 800441a4 strtol 00000020 COMMON 00000020 f4b 00000068 .scommon 00000068 bb0 000009e0 COMMON 000009e0 gpu_work_area 00075ce0 COMMON 00075ce0 upg_ico_pos 00075cf0 COMMON 00075cf0 homing_m 80042f28 *ABS* 80042f28 EnterCriticalSection 80010d34 *ABS* 80010d34 SsGetSerialAttr 0000006c .scommon 0000006c fire2_h_count 00000070 .scommon 00000070 fire_m_dir 80065954 *ABS* 80065954 GsLIGHT_MODE 80022a70 *ABS* 80022a70 GsGetWorkBase 00000074 .scommon 00000074 homing3_m_dir 80010fc4 *ABS* 80010fc4 SsSetSerialVol 8001f7e0 *ABS* 8001f7e0 GsInitFixBg16 80042fd8 *ABS* 80042fd8 rename 80043f68 *ABS* 80043f68 strrchr 00000030 COMMON 00000030 f3b 800219d0 *ABS* 800219d0 GsSetOrign 8003f3e8 *ABS* 8003f3e8 __fixdfsi 800109f0 *ABS* 800109f0 calloc 00075d60 COMMON 00075d60 light 80026a2c *ABS* 80026a2c KanjiFntPrint 00000000 .scommon 00000000 x_dir2 00075d90 COMMON 00075d90 sand 00000000 .text 00000000 InitSound 800428e8 *ABS* 800428e8 strtod 00000078 .scommon 00000078 z_speed 00000df4 .text 00000df4 AssessDamage 00075e00 COMMON 00075e00 upg_ico 80021ef8 *ABS* 80021ef8 GsMapModelingData 0000008c .text 0000008c PlaySound 80022b44 *ABS* 80022b44 GsSetRefView2 0000007c .scommon 0000007c actcounter6 80063f74 *ABS* 80063f74 GsIDMATRIX2 80042f88 *ABS* 80042f88 write 00075e30 COMMON 00075e30 os_bullet 800661e0 *ABS* 800661e0 PSDCNT 00000080 .scommon 00000080 item 800428c8 *ABS* 800428c8 atof 00000fb0 .text 00000fb0 PosFireCars 0000153c .text 0000153c TestCarCollision 8004096c *ABS* 8004096c __ledf2 0000085c .text 0000085c PlaceMine 00000084 .scommon 00000084 mine_dir 80043b70 *ABS* 80043b70 strcat 00000000 .text 00000000 DataFileSearch 00075e60 COMMON 00075e60 fire3_m 80062d04 *ABS* 80062d04 PSDOFSX 00075ed0 COMMON 00075ed0 le1 00075ee0 COMMON 00075ee0 tbo_ico 00075f10 COMMON 00075f10 blip2 00000000 .sdata 00000000 _sys_init_fp 00000324 .text 00000324 CreateTMD 801c2870 *ABS* 801c2870 end 0000061c .text 0000061c InitBox 80025320 *ABS* 80025320 FntOpen 80023e58 *ABS* 80023e58 GsSortObject4 000000bc .text 000000bc DataFileRead 00075f20 COMMON 00075f20 homing3_m 80040554 *ABS* 80040554 modf 00000088 .scommon 00000088 mode 00075f90 COMMON 00075f90 fire_ico_pos 8001626c *ABS* 8001626c SsUtSetReverbType 800405fc *ABS* 800405fc fmod 80040d9c *ABS* 80040d9c cos 800283d8 *ABS* 800283d8 StoreImage 0000008c .scommon 0000008c cpu2destroyed 0000026c .text 0000026c MoveCam 00000000 .text 00000000 SetVideoMode 00000090 .scommon 00000090 lock_sel9 8002843c *ABS* 8002843c MoveImage 8004107c *ABS* 8004107c tanh 0000a2f0 .text 8014a2f0 etext 800435fc *ABS* 800435fc memchr 00075fa0 COMMON 00075fa0 view 00075fc0 COMMON 00075fc0 bull_dir 00000000 .sdata 00000000 _sys_init_bss_flag 800151bc *ABS* 800151bc SsSeqSetVol 00076020 COMMON 00076020 pow_ico 80020628 *ABS* 80020628 GsSortBoxFill 00000094 .scommon 00000094 fire3_m_status 00076050 COMMON 00076050 pointer 000760c0 COMMON 000760c0 fire2 00000000 .text 80140000 _ftext 00000000 .text 00000000 _start 00000098 .scommon 00000098 level 0000009c .scommon 0000009c fire_m_status 80021de0 *ABS* 80021de0 GsDefDispBuff 80044018 *ABS* 80044018 strstr 00000004 .scommon 00000004 state1 80023314 *ABS* 80023314 GsGetLw 000000a0 .scommon 000000a0 fire2_m_dir 80040cc4 *ABS* 80040cc4 sin 000000a4 .scommon 000000a4 gameover 80043b30 *ABS* 80043b30 rand 000000a8 .scommon 000000a8 picksprite 00000010 .scommon 00000010 vis_3_count 8003d960 *ABS* 8003d960 atan2 80042f78 *ABS* 80042f78 read 000000ac .scommon 000000ac fired2_m_status 80043e00 *ABS* 80043e00 strncmp 000006fc .text 000006fc UpdateCoordinates 000760f0 COMMON 000760f0 mine_2_pos 00000000 .sdata 00000000 _sys_init_sp 000000b0 .scommon 000000b0 homing2_count 000000b4 .scommon 000000b4 fired2_p 00000000 .text 00000000 draw_3dsprite 80040740 *ABS* 80040740 pow 000006f8 .text 000006f8 TestAllMissiles 80043e80 *ABS* 80043e80 strncpy 000000b8 .scommon 000000b8 redcar 00076100 COMMON 00076100 leftbg 80040ed4 *ABS* 80040ed4 sinh 000005c4 .text 000005c4 Random 80026f04 *ABS* 80026f04 Krom2Tim 800404bc *ABS* 800404bc log10 000000bc .scommon 000000bc cpu1destroyed 80042e28 *ABS* 80042e28 FlushCache 80063f4c *ABS* 80063f4c GsWSMATRIX 8001095c *ABS* 8001095c realloc 8002d4d8 *ABS* 8002d4d8 ApplyMatrix 8002527c *ABS* 8002527c FntLoad 00000408 .text 00000408 InitLights 000000c0 .scommon 000000c0 rico_life 800217e8 *ABS* 800217e8 GsSetClip 00000000 .scommon 00000000 vab 00076130 COMMON 00076130 p1items 00076150 COMMON 00076150 power3_m 80021f90 *ABS* 80021f90 GsSetFlatLight 80043360 *ABS* 80043360 bcopy 000000c4 .scommon 000000c4 rico_status 80044090 *ABS* 80044090 strtok 8003f108 *ABS* 8003f108 __negdf2 000000c8 .scommon 000000c8 bb1 8004364c *ABS* 8004364c memcmp 00000000 .sdata 00000000 _sys_init_heapbase 000000cc .scommon 000000cc fired1_f 800231b0 *ABS* 800231b0 GsSetView2 000761c0 COMMON 000761c0 truck 80043188 *ABS* 80043188 ResetRCnt 8003e468 *ABS* 8003e468 __divdf3 80043d8c *ABS* 80043d8c strncat 8002e4c8 *ABS* 8002e4c8 RotMatrixZ 00076300 COMMON 00076300 rightbg 800280b0 *ABS* 800280b0 SetDispMask 8003e3a0 *ABS* 8003e3a0 _dbl_shift 00000144 .text 00000144 MoveBullet 000000d0 .scommon 000000d0 power2_m_dir 80013654 *ABS* 80013654 SsSetTempo 8003c068 *ABS* 8003c068 CdReadSync 8003ecb4 *ABS* 8003ecb4 __muldf3 800139d4 *ABS* 800139d4 SsSeqClose 80042f38 *ABS* 80042f38 ExitCriticalSection 00076330 COMMON 00076330 fire1_pos 000004b8 .text 000004b8 InitObject2D 80062d0c *ABS* 80062d0c GsLIOFF 00076340 COMMON 00076340 fire3b 00000674 .text 00000674 TestDir 80014c10 *ABS* 80014c10 SsSeqPause 00001348 .text 00001348 LimitArea 00076370 COMMON 00076370 time_ico 8002cf70 *ABS* 8002cf70 ScaleMatrixL 8001012c *ABS* 8001012c TestCard 8003c14c *ABS* 8003c14c CdReadFile 000000d4 .scommon 000000d4 power_m_status 80020520 *ABS* 80020520 GsSortGLine 000763a0 COMMON 000763a0 fire4a 80016340 *ABS* 80016340 SsUtReverbOff 000000d8 .scommon 000000d8 sel_item_old 800216f0 *ABS* 800216f0 GsSetOffset 80043738 *ABS* 80043738 memset 00000000 .text 00000000 main 800430e8 *ABS* 800430e8 GetRCnt 00000008 .scommon 00000008 x_dir 000763d0 COMMON 000763d0 fire_m 00076440 COMMON 00076440 le2 80043b60 *ABS* 80043b60 srand 00000000 .text 00000000 SwitchMode 8002cde0 *ABS* 8002cde0 ApplyMatrixLV 00076450 COMMON 00076450 cpulife1 000000dc .scommon 000000dc expl_status3 00076460 COMMON 00076460 mine_ico 80043450 *ABS* 80043450 getchar 8003ff54 *ABS* 8003ff54 __truncdfsf2 80063eb0 *ABS* 80063eb0 GsDISPENV 8002665c *ABS* 8002665c KanjiFntFlush 00000002 .scommon 00000002 seq 00076490 COMMON 00076490 life 800282e0 *ABS* 800282e0 ClearImage 80014d64 *ABS* 80014d64 SsSeqPlay 00000014 .scommon 00000014 vis_5 000764a0 COMMON 000764a0 timelimit 000007cc .text 000007cc CPUAttack 8002153c *ABS* 8002153c GsGetActiveBuff 8003f1c4 *ABS* 8003f1c4 exp 80043764 *ABS* 80043764 putc 000000e0 .scommon 000000e0 sel_item 8003fe10 *ABS* 8003fe10 __mulsf3 800226a4 *ABS* 800226a4 GsSortOt 80043c4c *ABS* 80043c4c strcmp 8003b198 *ABS* 8003b198 CdSearchFile 80040c3c *ABS* 80040c3c tan 000011b4 .text 000011b4 FireCPUMissile2 80063e54 *ABS* 80063e54 GsDRAWENV 80022a60 *ABS* 80022a60 GsSetWorkBase 00000000 .sdata 00000000 _sys_ramsize 800258fc *ABS* 800258fc FntPrint 800238ac *ABS* 800238ac GsGetLws 00000004 .scommon 00000004 homing_status 8003f0b8 *ABS* 8003f0b8 __nedf2 8003c2b4 *ABS* 8003c2b4 CdReadExec 80016438 *ABS* 80016438 SsUtSetReverbDelay 000000e4 .scommon 000000e4 homing3_count 8001f4b8 *ABS* 8001f4b8 GsSortFixBg16 00000040 COMMON 00000040 f3a 8003d754 *ABS* 8003d754 atan 80044be0 *ABS* 80044be0 sprintf 000764d0 COMMON 000764d0 radar 80043cf4 *ABS* 80043cf4 strcspn 000764e0 COMMON 000764e0 power2_m 8003dbf8 *ABS* 8003dbf8 asin 000000e8 .scommon 000000e8 actcounter4 00076550 COMMON 00076550 os_time 8003ccdc *ABS* 8003ccdc VSyncCallback 80063d40 *ABS* 80063d40 GsOUT_PACKET_P 80010700 *ABS* 80010700 InitHeap 000000ec .scommon 000000ec mine_status 80016360 *ABS* 80016360 SsUtSetReverbFeedback 8002264c *ABS* 8002264c GsClearOt 00000008 .scommon 00000008 closest 8002c898 *ABS* 8002c898 CompMatrix 8002814c *ABS* 8002814c DrawSync 00076580 COMMON 00076580 ricochet 000765b0 COMMON 000765b0 dot 000000f0 .scommon 000000f0 padd2 000765c0 COMMON 000765c0 rico_pos 800219e8 *ABS* 800219e8 GsInitCoordinate2 000007b8 .text 000007b8 DrawScreen 00000ce0 .text 00000ce0 DisplayRadar 00001b80 .text 00001b80 RotMissile 8002297c *ABS* 8002297c GsGetTimInfo 80022628 *ABS* 80022628 GsDrawOt 800208c4 *ABS* 800208c4 GsSortSprite 8003ca68 *ABS* 8003ca68 VSync 00000098 .text 00000098 CPU1Reaction 000000f4 .scommon 000000f4 homing_m_dir 00000744 .text 00000744 ManageItems 800100c8 *ABS* 800100c8 GetPadBuf 00000050 COMMON 00000050 f4a 8002def8 *ABS* 8002def8 RotMatrix 000000f8 .scommon 000000f8 actcounter1 000765d0 COMMON 000765d0 tbo_ico_pos 80062d10 *ABS* 80062d10 GsLMODE 000000fc .scommon 000000fc wincount 000765e0 COMMON 000765e0 turbo 000765f0 COMMON 000765f0 sun2 80021868 *ABS* 80021868 GsSetClip2D 8003d744 *ABS* 8003d744 GetVideoMode 800255d8 *ABS* 800255d8 FntFlush 00000000 .sdata 00000000 _sys_init_gp 00076620 COMMON 00076620 mine_1 80021400 *ABS* 80021400 GsSortClear 00076650 COMMON 00076650 ot 8014b2c0 *ABS* 8014b2c0 _edata 00076e50 COMMON 00076e50 bull_stat 8002d5b8 *ABS* 8002d5b8 ScaleMatrix 00076e80 COMMON 00076e80 hlt_ico 8002d094 *ABS* 8002d094 PushMatrix 801c2870 *ABS* 801c2870 _end 800661e4 *ABS* 800661e4 PSDIDX 00000000 .data 000001e0 dfile 00000024 .text 00000024 InitPos 00076eb0 COMMON 00076eb0 fog 8002c9f8 *ABS* 8002c9f8 MulMatrix0 00076ec0 COMMON 00076ec0 pow_ico_pos 800658c8 *ABS* 800658c8 GsTON 80062d14 *ABS* 80062d14 GsLIGNR 80042ff8 *ABS* 80042ff8 Krom2RawAdd 80063f9c *ABS* 80063f9c CLIP2 80010c90 *ABS* 80010c90 SsGetMute 00000100 .scommon 00000100 out_buf 8002d588 *ABS* 8002d588 TransMatrix 8002d2b8 *ABS* 8002d2b8 MulMatrix 00076ed0 COMMON 00076ed0 track 8002c778 *ABS* 8002c778 gteMIMefunc 0000019c .text 0000019c exit 0000096c .text 0000096c FireCPUMissile 80015d94 *ABS* 80015d94 SsVabTransfer 00076f40 COMMON 00076f40 homing2_m 800155f4 *ABS* 800155f4 SsVabClose 00076fb0 COMMON 00076fb0 os_fire 00000104 .scommon 00000104 x_speed 800113e8 *ABS* 800113e8 SsSeqOpen 00076fe0 COMMON 00076fe0 os_rico 0000000c .scommon 0000000c state2 80016320 *ABS* 80016320 SsUtReverbOn 80020dc0 *ABS* 80020dc0 GsSortFastSprite 800431c0 *ABS* 800431c0 atoi 8001b2b4 *ABS* 8001b2b4 SsUtAllKeyOff 00077010 COMMON 00077010 fire5a 80010f30 *ABS* 80010f30 SsSetSerialAttr 80063da8 *ABS* 80063da8 GsDISPON 00000108 .scommon 00000108 greencar 0000010c .scommon 0000010c firestatus 00000010 .scommon 00000010 z_dir2 00000110 .scommon 00000110 actcounter5 00077040 COMMON 00077040 tree 80042fb8 *ABS* 80042fb8 firstfile 00000114 .scommon 00000114 fire3_h_status 00077100 COMMON 00077100 pyramid 00000118 .scommon 00000118 freeze 80043fb0 *ABS* 80043fb0 strspn 8001b180 *ABS* 8001b180 SsUtSetVVol 000011e8 .text 000011e8 FireMissile 00077170 COMMON 00077170 rico_ico 0000011c .scommon 0000011c homing_m_status 80042e08 *ABS* 80042e08 Load 00000000 .text 00000000 FireBullet 80043d5c *ABS* 80043d5c strlen 00000120 .scommon 00000120 fire2_m_status 80015224 *ABS* 80015224 SsSeqGetVol 80042f58 *ABS* 80042f58 open 00000124 .scommon 00000124 homing2_m_status 000771a0 COMMON 000771a0 wot 800135f4 *ABS* 800135f4 SsSeqSetAccelerando 800433c0 *ABS* 800433c0 toupper 8003e9a8 *ABS* 8003e9a8 __gedf2 8002e188 *ABS* 8002e188 RotMatrixX 8002dea8 *ABS* 8002dea8 TransposeMatrix 80014dd4 *ABS* 80014dd4 SsPlayBack 8001ae18 *ABS* 8001ae18 SsUtChangePitch 80043c18 *ABS* 80043c18 strchr 00000128 .scommon 00000128 missile 00000000 .sdata 00000000 _sys_init_heapsize 800274cc *ABS* 800274cc GetClut 000000f8 .text 000000f8 HitMissile 0000012c .scommon 0000012c fired1_p 8003dd7c *ABS* 8003dd7c acos 000001dc .text 000001dc InitCoordinates 80021660 *ABS* 80021660 GsSetDrawBuffClip 00000130 .scommon 00000130 power2_m_status 000771d0 COMMON 000771d0 mine_3 8003f7a0 *ABS* 8003f7a0 hypot 8003f140 *ABS* 8003f140 __subdf3 00000134 .scommon 00000134 fire2_h_status 80023cf4 *ABS* 80023cf4 GsLinkObject4 00000138 .scommon 00000138 power3_m_dir 00077200 COMMON 00077200 fire3a 8014b2c0 *ABS* 8014b2c0 _fbss 8002e328 *ABS* 8002e328 RotMatrixY 80010dcc *ABS* 80010dcc SsGetSerialVol 0000013c .scommon 0000013c expl_status 80042f98 *ABS* 80042f98 close 8004014c *ABS* 8004014c frexp 8003f9bc *ABS* 8003f9bc __addsf3 00077230 COMMON 00077230 hlt_ico_pos 80066274 *ABS* 80066274 GsNDIV 00000140 .scommon 00000140 expl_status2 80063d3c *ABS* 80063d3c POSITION 00000014 .scommon 00000014 z_dir 80043ef8 *ABS* 80043ef8 strpbrk 80010924 *ABS* 80010924 free 00077240 COMMON 00077240 fire2_pos 00000000 COMMON 00000000 spottimer 80021a90 *ABS* 80021a90 GsSetLsMatrix 800163a0 *ABS* 800163a0 SsUtSetReverbDepth **MEMORY CONFIGURATION** name origin length r_size c_size is attributes *default* 00000000 ffffffff 00000000 801c2870 () **LINK EDITOR MEMORY MAP** output input virtual section section address tsize *ABS* 00000000 0 0 2**0 LOAD c:/psx/lib/libps.a LOAD main.o LOAD graphics.o LOAD control.o LOAD debug.o LOAD sprite.o LOAD collide.o LOAD fire.o LOAD ai.o LOAD sound.o LOAD cdread.o address LOAD c:/psx/lib/libps.a 00000000 80100000 . =80100000 .text 80140000 a2f0 0 2**4 load alloc reloc contents 80140000 00000000 _ftext =. from *(.init) 80140000 00000000 eprol =. from *(.text) .text 80140000 1270 1270 2**4 ecoff-littlemips main.o(overhead 4056 bytes) 80140000 main .text 80141270 17e0 17e0 2**4 ecoff-littlemips graphics.o(overhead 4056 bytes) 8014178c InitTex 801413e0 DeInit 80141270 InitGraphics 801429b0 SortObject 8014187c InitImage 80141610 InitView 80141594 CreateTMD 8014196c UpdateCoordinates 80141678 InitLights 80141a28 DrawScreen 8014144c InitCoordinates .text 80142a50 fe0 fe0 2**4 ecoff-littlemips control.o(overhead 4056 bytes) 80143358 DisplayText 80142a50 Control 801436a8 Fade 80142ee4 MoveCar 80143410 MenuSystem 80142a74 InitPos .text 80143a30 5f0 5f0 2**4 ecoff-littlemips debug.o(overhead 4056 bytes) 80143c9c MoveCam 80143a30 SwitchMode .text 80144020 1010 1010 2**4 ecoff-littlemips sprite.o(overhead 4056 bytes) 80144688 RenderFlare 8014432c ScrollBG 80144220 InitSprite 80144800 PickUpItem 80144e3c DrawEnemyHealth 8014463c InitBox 80144020 draw_3dsprite 801444d8 InitObject2D 80144d00 DisplayRadar 80144764 ManageItems .text 80145030 1810 1810 2**4 ecoff-littlemips collide.o(overhead 4056 bytes) 8014607c DrawFireCars 801454c0 HitRBM 801462b0 HideFire 80145030 CheckCollision 801450ac CheckCollisionItem 80145e24 AssessDamage 80145fe0 PosFireCars 8014656c TestCarCollision 80145728 TestAllMissiles 80146378 LimitArea 80145128 HitMissile .text 80146840 1c20 1c20 2**4 ecoff-littlemips fire.o(overhead 4056 bytes) 80146c9c ChangeItem 80146e6c Ricochet 8014709c PlaceMine 80146984 MoveBullet 801483c0 RotMissile 80147a28 FireMissile 80146840 FireBullet .text 80148460 1a10 1a10 2**4 ecoff-littlemips ai.o(overhead 4056 bytes) 80148aa0 SmoothRot 80148460 SetState 80148a24 Random 80148ad4 TestDir 80148c2c CPUAttack 80149614 FireCPUMissile2 801484f8 CPU1Reaction 80148dcc FireCPUMissile .text 80149e70 f0 f0 2**4 ecoff-littlemips sound.o(overhead 4056 bytes) 80149f2c StopSound 80149e70 InitSound 80149efc PlaySound .text 80149f60 190 190 2**4 ecoff-littlemips cdread.o(overhead 4056 bytes) 80149f60 DataFileSearch 8014a01c DataFileRead .text 8014a0f0 1c0 1c0 2**4 ecoff-littlemips [c:/psx/lib/libps.a]startup.o(overhead 4056 bytes) 8014a29c __main 8014a0f0 _start 8014a28c exit .text 8014a2b0 40 40 2**4 ecoff-littlemips [c:/psx/lib/libps.a]video.o(overhead 4056 bytes) 8014a2b0 SetVideoMode 8014a2f0 0000a2f0 PROVIDE (__runtime_reloc_start, .) from *(.rel.sdata) 8014a2f0 0000a2f0 PROVIDE (__runtime_reloc_stop, .) from *(.fini) 8014a2f0 0000a2f0 etext =. 8014a2f0 0000a2f0 _etext =. 8014a2f0 8014a2f0 . =. .rdata 8014a2f0 220 0 2**4 load alloc contents from *(.rdata) .rdata 8014a2f0 100 100 2**4 ecoff-littlemips control.o(overhead 4056 bytes) .rdata 8014a3f0 40 40 2**4 ecoff-littlemips debug.o(overhead 4056 bytes) .rdata 8014a430 40 40 2**4 ecoff-littlemips sprite.o(overhead 4056 bytes) .rdata 8014a470 50 50 2**4 ecoff-littlemips sound.o(overhead 4056 bytes) .rdata 8014a4c0 50 50 2**4 ecoff-littlemips cdread.o(overhead 4056 bytes) 8014a510 8014a510 _fdata =ALIGN(00000010) .data 8014a510 cd0 0 2**4 load alloc reloc contents from *(.data) .data 8014a510 b40 b40 2**4 ecoff-littlemips main.o(overhead 4056 bytes) 8014a510 SIN 8014aab0 COS .data 8014b050 40 40 2**4 ecoff-littlemips cdread.o(overhead 4056 bytes) 8014b050 dfile .data 8014b090 150 150 2**4 ecoff-littlemips [c:/psx/lib/libps.a]startup.o(overhead 4056 bytes) constructors: 8014b1e0 801531e0 _gp =(ALIGN(00000010)+00008000) .lit8 (no attached output section) from *(.lit8) .lit4 (no attached output section) from *(.lit4) .sdata 8014b1e0 e0 0 2**4 load alloc reloc contents from *(.sdata) .sdata 8014b1e0 10 10 2**4 ecoff-littlemips main.o(overhead 4056 bytes) 8014b1e0 rot .sdata 8014b1f0 10 10 2**4 ecoff-littlemips graphics.o(overhead 4056 bytes) 8014b1f0 h_sync .sdata 8014b200 20 20 2**4 ecoff-littlemips control.o(overhead 4056 bytes) .sdata 8014b220 10 10 2**4 ecoff-littlemips debug.o(overhead 4056 bytes) .sdata 8014b230 10 10 2**4 ecoff-littlemips sprite.o(overhead 4056 bytes) .sdata 8014b240 10 10 2**4 ecoff-littlemips [c:/psx/lib/libps.a]stdef1.o(overhead 4056 bytes) 8014b240 _sys_ramsize .sdata 8014b250 10 10 2**4 ecoff-littlemips [c:/psx/lib/libps.a]stdef2.o(overhead 4056 bytes) 8014b250 _sys_init_stacksize .sdata 8014b260 10 10 2**4 ecoff-littlemips [c:/psx/lib/libps.a]stdef3.o(overhead 4056 bytes) 8014b260 _sys_init_sp .sdata 8014b270 10 10 2**4 ecoff-littlemips [c:/psx/lib/libps.a]stdef4.o(overhead 4056 bytes) 8014b270 _sys_init_fp .sdata 8014b280 10 10 2**4 ecoff-littlemips [c:/psx/lib/libps.a]stdef5.o(overhead 4056 bytes) 8014b280 _sys_init_gp .sdata 8014b290 10 10 2**4 ecoff-littlemips [c:/psx/lib/libps.a]stdef6.o(overhead 4056 bytes) 8014b290 _sys_init_heapbase .sdata 8014b2a0 10 10 2**4 ecoff-littlemips [c:/psx/lib/libps.a]stdef7.o(overhead 4056 bytes) 8014b2a0 _sys_init_heapsize .sdata 8014b2b0 10 10 2**4 ecoff-littlemips [c:/psx/lib/libps.a]stdef8.o(overhead 4056 bytes) 8014b2b0 _sys_init_bss_flag 8014b2c0 8014b2c0 edata =. 8014b2c0 8014b2c0 _edata =. 8014b2c0 8014b2c0 _fbss =. .sbss 8014b2c0 2a4 0 2**4 alloc from *(.sbss) .sbss 8014b2c0 20 20 2**4 ecoff-littlemips control.o(overhead 4056 bytes) .sbss 8014b2e0 10 10 2**4 ecoff-littlemips debug.o(overhead 4056 bytes) .sbss 8014b2f0 10 10 2**4 ecoff-littlemips sprite.o(overhead 4056 bytes) .sbss 8014b300 10 10 2**4 ecoff-littlemips collide.o(overhead 4056 bytes) .sbss 8014b310 50 50 2**4 ecoff-littlemips fire.o(overhead 4056 bytes) .sbss 8014b360 50 50 2**4 ecoff-littlemips ai.o(overhead 4056 bytes) from *(.scommon) .scommon 8014b3b0 144 144 2**4 ecoff-littlemips main.o(overhead 4056 bytes) 8014b3b0 padd 8014b3b4 fire3_h_count 8014b3b8 pause 8014b3bc bulletsphere 8014b3c0 power3_m_status 8014b3c4 fired2_h 8014b3c8 homing3_status 8014b3cc mine_expl 8014b3d0 gamemode 8014b3d4 limit 8014b3d8 car_coll 8014b3dc actcounter3 8014b3e0 power_m_dir 8014b3e4 lock 8014b3e6 whitecar 8014b3e8 homing2_m_dir 8014b3ec detonate 8014b3f0 homing2_status 8014b3f4 fired2_f 8014b3f8 debugmode 8014b3fc actcounter2 8014b400 rico_dir 8014b404 fire3_m_dir 8014b408 homing3_m_status 8014b40c limit2 8014b410 fired1_h 8014b414 p1destroyed 8014b418 bb0 8014b41c fire2_h_count 8014b420 fire_m_dir 8014b424 homing3_m_dir 8014b428 z_speed 8014b42c actcounter6 8014b430 item 8014b434 mine_dir 8014b438 mode 8014b43c cpu2destroyed 8014b440 lock_sel9 8014b444 fire3_m_status 8014b448 level 8014b44c fire_m_status 8014b450 fire2_m_dir 8014b454 gameover 8014b458 picksprite 8014b45c fired2_m_status 8014b460 homing2_count 8014b464 fired2_p 8014b468 redcar 8014b46c cpu1destroyed 8014b470 rico_life 8014b474 rico_status 8014b478 bb1 8014b47c fired1_f 8014b480 power2_m_dir 8014b484 power_m_status 8014b488 sel_item_old 8014b48c expl_status3 8014b490 sel_item 8014b494 homing3_count 8014b498 actcounter4 8014b49c mine_status 8014b4a0 padd2 8014b4a4 homing_m_dir 8014b4a8 actcounter1 8014b4ac wincount 8014b4b0 out_buf 8014b4b4 x_speed 8014b4b8 greencar 8014b4bc firestatus 8014b4c0 actcounter5 8014b4c4 fire3_h_status 8014b4c8 freeze 8014b4cc homing_m_status 8014b4d0 fire2_m_status 8014b4d4 homing2_m_status 8014b4d8 missile 8014b4dc fired1_p 8014b4e0 power2_m_status 8014b4e4 fire2_h_status 8014b4e8 power3_m_dir 8014b4ec expl_status 8014b4f0 expl_status2 *fill* 8014b4f4 c 0000 .scommon 8014b500 4 4 2**4 ecoff-littlemips graphics.o(overhead 4056 bytes) 8014b500 x *fill* 8014b504 c 0000 .scommon 8014b510 18 18 2**4 ecoff-littlemips collide.o(overhead 4056 bytes) 8014b510 vis_3 8014b514 vis_4 8014b518 vis_4_count 8014b51c vis_5_count 8014b520 vis_3_count 8014b524 vis_5 *fill* 8014b528 8 0000 .scommon 8014b530 c c 2**4 ecoff-littlemips fire.o(overhead 4056 bytes) 8014b530 fire_h_status 8014b534 homing_status 8014b538 closest *fill* 8014b53c 4 0000 .scommon 8014b540 18 18 2**4 ecoff-littlemips ai.o(overhead 4056 bytes) 8014b540 x_dir2 8014b544 state1 8014b548 x_dir 8014b54c state2 8014b550 z_dir2 8014b554 z_dir *fill* 8014b558 8 0000 .scommon 8014b560 4 4 2**4 ecoff-littlemips sound.o(overhead 4056 bytes) 8014b560 vab 8014b562 seq .bss 8014b570 77300 0 2**4 alloc from *(.bss) .bss 8014b570 20 20 2**4 ecoff-littlemips graphics.o(overhead 4056 bytes) from *(COMMON) COMMON 8014b590 77250 77250 2**4 ecoff-littlemips main.o(overhead 4056 bytes) 8014b590 oldcoord2 8014b5e0 mine_1_pos 8014b5f0 blank 8014b600 fire_ico 8014b630 os_mine 8014b660 time_ico_pos 8014b670 mine_2 8014b6a0 bullet 8014b9a0 blip 8014b9b0 bullet_pos 8014bb00 sunpos 8014bb10 spot 8014bb40 le3 8014bb50 pos 8014bba0 mine_ico_pos 8014bbb0 rico_ico_pos 8014bbc0 hom_ico_pos 8014bbd0 oldcoord1 8014bc20 fire2_m 8014bc90 fire1 8014bcc0 oldcoord0 8014bd10 buff 8014bdf0 os_pow 8014be20 power_m 8014be90 fire5b 8014bec0 cpulife2 8014bed0 hom_ico 8014bf00 fire4b 8014bf30 mine_3_pos 8014bf40 os_hom 8014bf70 gpu_work_area 801c1270 upg_ico_pos 801c1280 homing_m 801c12f0 light 801c1320 sand 801c1390 upg_ico 801c13c0 os_bullet 801c13f0 fire3_m 801c1460 le1 801c1470 tbo_ico 801c14a0 blip2 801c14b0 homing3_m 801c1520 fire_ico_pos 801c1530 view 801c1550 bull_dir 801c15b0 pow_ico 801c15e0 pointer 801c1650 fire2 801c1680 mine_2_pos 801c1690 leftbg 801c16c0 p1items 801c16e0 power3_m 801c1750 truck 801c1890 rightbg 801c18c0 fire1_pos 801c18d0 fire3b 801c1900 time_ico 801c1930 fire4a 801c1960 fire_m 801c19d0 le2 801c19e0 cpulife1 801c19f0 mine_ico 801c1a20 life 801c1a30 timelimit 801c1a60 radar 801c1a70 power2_m 801c1ae0 os_time 801c1b10 ricochet 801c1b40 dot 801c1b50 rico_pos 801c1b60 tbo_ico_pos 801c1b70 turbo 801c1b80 sun2 801c1bb0 mine_1 801c1be0 ot 801c23e0 bull_stat 801c2410 hlt_ico 801c2440 fog 801c2450 pow_ico_pos 801c2460 track 801c24d0 homing2_m 801c2540 os_fire 801c2570 os_rico 801c25a0 fire5a 801c25d0 tree 801c2690 pyramid 801c2700 rico_ico 801c2730 wot 801c2760 mine_3 801c2790 fire3a 801c27c0 hlt_ico_pos 801c27d0 fire2_pos COMMON 801c27e0 24 24 2**4 ecoff-littlemips sprite.o(overhead 4056 bytes) 801c27e0 spottimer *fill* 801c2804 c 0000 COMMON 801c2810 60 60 2**4 ecoff-littlemips collide.o(overhead 4056 bytes) 801c2810 f5a 801c2820 f5b 801c2830 f4b 801c2840 f3b 801c2850 f3a 801c2860 f4a 801c2870 801c2870 end =. 801c2870 801c2870 _end =. OUTPUT(main ecoff-littlemips)