#ifndef _STRUCT_ #define _STRUCT_ typedef struct { int x; int y; int x1; int y1; int surface; int gradient; } CLINES; typedef struct { short x1[5]; short y1[5]; short x2[5]; short y2[5]; } HELILINES; typedef struct { short xco_ord; short status; short fire; short firex; short firey; short damage; } AAGUNS; typedef struct { short xco_ord; short status; short fire; short misco_ord; short mislock; short smokexco_ord[3]; short smokeyco_ord[3]; short misspeed; short miscount; int misxmove; int misymove; short damage; } SAMS; typedef struct { short travel; short status; short time; short xco_ord; } EXPLOSIONS; typedef struct { short xco_ord; short status; short direction; short count; short firecount; } ARMYMEN; typedef struct { short start; short finish; short slpstrt[4]; short slpgrdt[4]; short slpfnsh[4]; } COMPOUND; typedef struct { short xco_ord; short status; } POWCAMP; #endif