Bouncer 2 bonus levels Bonus level 1 - "Collect blokes" Screen description Single screen with U shaped bit made from indestructible blocks. No other blocks. Level idea Bounce the blokes into this U shaped area once a bloke is in this area another one is put on a start block. You must get as many blokes in the U as possible within the time limit. If the current bloke dies then you just get another one. Time limit 60 seconds End of level When the time runs out the level ends. No time or block bonus. You get a score bonus for every bloke you have got in the U. Points are awarded for evey alive bloke in the U. Points are subtracted for every bloke killed during the level. Bonus level 2 - "Catch blokes" Screen description Single screen with several horizontal platforms made from idestructible blocks at different screen rows. Maybe other blocks to fill in the spaces between the platforms. Possibly some moving platforms. The platforms should be arranged so that a bloke can start at the top of the screen and work his way down to the bottom. Level idea Several blokes start at the top of the screen and are allowed to bounce between the gaps in the platforms as they move down screen. You must catch the bloke which make it to the bottom of the screen. As soon as the bloke lands on a safe bit of platform he is safe (fades away or something) and you are ready to catch another bloke. Catch as many bloke as you can in the time limit. When a bloke dies he just gets removed. Time limit 60 seconds End of level The level ends when the time reaches 0. No time or block bonuses. You get awarded bonus points for all the blokes you caught and points subtracted for every bloke that perished.