PROJECT=bouncer COMPILER=gcc COPTS=-DPAL -DYAROZE -DNO_MALLOC -O3 LOPTS=-Xlinker -Ttext -Xlinker 80090000 LOBJS=../../lib/*.o GOBJS=$(PROJECT).o intro.o hscore.o menus.o backgrnd.o gobjects.o handlers.o anim.o message.o loadsave.o cheats.o all: $(GOBJS) $(COMPILER) $(LOPTS) $(LOBJS) $(GOBJS) -o $(PROJECT).cpe strip $(PROJECT).cpe $(PROJECT).o: $(PROJECT).c $(PROJECT).h ../sounds/sounds.dat colour.dat times.dat $(COMPILER) $(COPTS) -DDATA_INCLUDED -DRELEASE -c $(PROJECT).c -o $(PROJECT).o intro.o: intro.c intro.h $(COMPILER) $(COPTS) -c intro.c -o intro.o hscore.o: hscore.c hscore.h $(COMPILER) $(COPTS) -c hscore.c -o hscore.o menus.o: menu.c menu.h $(COMPILER) $(COPTS) -c menu.c -o menus.o backgrnd.o: backgrnd.c backgrnd.h $(COMPILER) $(COPTS) -c backgrnd.c -o backgrnd.o gobjects.o: gobjects.c gobjects.h $(COMPILER) $(COPTS) -c gobjects.c -o gobjects.o handlers.o: handlers.c handlers.h $(COMPILER) $(COPTS) -c handlers.c -o handlers.o anim.o: anim.c anim.h makefile $(COMPILER) $(COPTS) -c anim.c -o anim.o message.o: message.c message.h $(COMPILER) $(COPTS) -c message.c -o message.o loadsave.o: loadsave.c loadsave.h $(COMPILER) $(COPTS) -c loadsave.c -o loadsave.o cheats.o: cheats.c cheats.h $(COMPILER) $(COPTS) -c cheats.c -o cheats.o