New Stuff |
On this page you will find details of all the "new stuff" I add to this site. |
| Date | Description |
| 20/03/2000 | Code profiler and example of how it is used (source code included) |
| 26/20/99 | Bouncer 2 cheats. |
| 7/10/99 | Some support code needed for Bouncer 2. |
| 6/10/99 | The source code for Bouncer 2 is available. |
| 6/10/99 | Added a couple of technical notes (SLE0009 and SLE0010). |
| 17/9/99 | Updated the About Me section and corrected my email address. |
| 9/12/98 | New version of Bouncer 2 complete with magnetic particle beam so you can now control the bloke while in the air. Fixed the bug which screwed up the display and a few other cosmetic changes. |
| 11/9/98 | Updated some technical notes (SLE0008 and SLE0006). |
| 5/9/98 | First draft of a technical note on memory cards. |
| 4/9/98 | Added two technical notes about the GNU compiler. The finished version of Bouncer 2 with 30 levels, cheat modes and memory card support. |
| 19/11/97 | Added two 3D demos to the demos and games section and the code for both in the source code section. |
| 18/11/97 | Corrected a mistake in the D cache technical note |
| 11/11/97 | In the technical notes section information about using the D cache to improve program performance |
| 31/10/97 | A new demo of my old Atari game in the demos and games section |
| 30/10/97 | Added a note on byte ordering in the technical notes section |
| 22/10/97 | Corrected a mistake in the interlace example and added it to the source code section |
| 20/10/97 | A technical note on ordering tables added to the technical notes section |
| 8/10/97 | Description of drawing/display environments in technical notes section |
| 7/10/97 | Corrected a few mistakes in the double buffering tech note |
| 30/9/97 | Finished updating my new web site |
| 30/9/97 | Description of double buffering added to technical notes section |
| 30/9/97 | Added my old demos/utilities to the demos section |
| 30/9/97 | Added my old source code to the source code section |
| 30/9/97 | Put some STOS and Yaroze sprites in the data section |